Strength
10
 
Perception
6
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
460
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
19
 
Big Guns
37
 
Energy Weapons
100
 
Explosives
33
 
Lockpick
39
 
Medicine
92
 
Melee Weapons
37
 
Repair
91
 
Science
91
 
Small Guns
93
 
Sneak
93
 
Speech
19
 
Unarmed
37
 
Ant Sight
Better Criticals
Chemist
Commando
Covert Ops
Cyborg
Finesse
Ghoul Ecology
Intense Training (6)
Iron Fist (3)
Lady Killer/Black Widow
Pitt Fighter
Power Armor Training
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 1 EN 9 CH 1 IN 9 AG 2 LK 9
Medicine, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Covert Ops
Ghoul Ecology
Pitt Fighter
Power Armor Training
Superior Defender
Wired Reflexes
Xenotech Expert
Level 2
Small Guns +8 (49), Energy Weapons +8 (29), Explosives +4 (25)
Intense Training (AG)
Level 3
Small Guns +3 (52), Energy Weapons +17 (46)
Lady Killer/Black Widow
Level 4
Small Guns +7 (59), Energy Weapons +6 (52), Medicine +7 (59)
Iron Fist
Level 5
Small Guns +4 (63), Energy Weapons +8 (60), Repair +7 (59), Medicine +1 (60)
Iron Fist
Level 6
Energy Weapons +3 (63), Repair +1 (60), Science +16 (56)
Toughness
Level 7
Small Guns +4 (67), Energy Weapons +3 (66), Repair +3 (63), Science +7 (63), Medicine +3 (63)
Iron Fist
Level 8
Sneak +7 (30), Energy Weapons +1 (67), Repair +4 (67), Science +4 (67), Medicine +4 (67)
Commando
Level 9
Sneak +5 (35), Small Guns +3 (70), Energy Weapons +3 (72), Repair +3 (70), Science +3 (70), Medicine +3 (70)
Intense Training (PE)
Level 10
Sneak +12 (47), Small Guns +2 (72), Repair +2 (72), Science +2 (72), Medicine +2 (72)
Finesse
Level 11
Sneak +5 (52), Small Guns +3 (75), Energy Weapons +3 (77), Repair +3 (75), Science +3 (75), Medicine +3 (75)
Intense Training (PE)
Level 12
Sneak +12 (64), Small Guns +2 (77), Repair +2 (77), Science +2 (77), Medicine +2 (77)
Intense Training (PE)
Level 13
Sneak +12 (76), Small Guns +2 (79), Repair +2 (79), Science +2 (79), Medicine +2 (79)
Intense Training (PE)
Level 14
Sneak +5 (81), Small Guns +2 (81), Lockpick +7 (39), Repair +2 (81), Science +2 (81), Medicine +2 (81)
Cyborg
Level 15
Small Guns +10 (91), Medicine +10 (91)
Chemist
Level 16
Repair +10 (91), Science +10 (91)
Better Criticals
Level 17
Sneak +10 (93), Energy Weapons +9 (100), Medicine +1 (92)
Intense Training (AG)
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