Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
6
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
20
 
Big Guns
13
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
35
 
Medicine
17
 
Melee Weapons
15
 
Repair
25
 
Science
20
 
Small Guns
40
 
Sneak
35
 
Speech
21
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 7 EN 4 CH 6 IN 6 AG 7 LK 5
Lockpick, Small Guns, and Sneak
Level 2
Sneak +1 (35), Small Guns +1 (40), Lockpick +1 (35), Speech +4 (21), Repair +3 (25), Barter +3 (20), Science +3 (20)
Gun Nut
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