Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
22
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
46
 
Medicine
45
 
Melee Weapons
17
 
Repair
45
 
Science
25
 
Small Guns
55
 
Sneak
50
 
Speech
7
 
Unarmed
17
 
Educated
Gun Nut (3)
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Sneak +2 (34), Lockpick +3 (35), Repair +2 (30), Explosives +8 (25), Science +2 (25), Medicine +2 (25)
Gun Nut
Level 3
Sneak +1 (35), Small Guns +3 (45), Lockpick +10 (45), Repair +5 (40)
Gun Nut
Level 4
Sneak +14 (49), Small Guns +5 (50)
Educated
Level 5
Sneak +1 (50), Lockpick +1 (46), Medicine +20 (45)
Gun Nut
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