Strength
5
 
Perception
3
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
17
 
Big Guns
15
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
26
 
Medicine
25
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
32
 
Unarmed
15
 
Level 1
ST 5 PE 3 EN 5 CH 6 IN 10 AG 6 LK 5
Lockpick, Repair, and Speech
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