Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
5
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
12
 
Big Guns
20
 
Energy Weapons
18
 
Explosives
23
 
Lockpick
18
 
Medicine
35
 
Melee Weapons
45
 
Repair
35
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
24
 
Little Leaguer
Level 1
ST 8 PE 6 EN 7 CH 3 IN 5 AG 4 LK 7
Melee Weapons, Repair, and Medicine
Level 2
Unarmed +4 (24), Repair +4 (35), Melee Weapons +3 (45), Medicine +4 (35)
Little Leaguer
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