Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
31
 
Big Guns
14
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
22
 
Melee Weapons
14
 
Repair
22
 
Science
37
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
14
 
Level 1
ST 5 PE 7 EN 5 CH 6 IN 9 AG 5 LK 3
Energy Weapons, Science, and Barter
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