Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Repair, Small Guns, Unarmed
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Dream Crusher
Hematophage
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +3 (47), Energy Weapons +1 (30), Lockpick +1 (30), Unarmed +6 (50), Sneak +3 (32), Explosives +1 (30), Melee Weapons +3 (30), Big Guns +1 (30), Medicine +1 (36)
Intense Training (AG)
Level 3
Small Guns +3 (52), Lockpick +4 (34), Sneak +7 (41), Melee Weapons +3 (33), Medicine +3 (39)
Intense Training (AG)
Level 4
Small Guns +3 (55), Lockpick +1 (35), Speech +3 (30), Sneak +4 (45), Barter +3 (30), Melee Weapons +5 (38), Medicine +1 (40)
Educated
Level 5
Small Guns +5 (60), Lockpick +5 (40), Sneak +5 (50), Science +5 (40), Melee Weapons +2 (40), Medicine +1 (41)
Iron Fist
Level 6
Energy Weapons +1 (31), Lockpick +6 (46), Unarmed +5 (65), Sneak +2 (52), Repair +2 (52), Explosives +1 (31), Melee Weapons +3 (43), Medicine +3 (44)
Iron Fist
Level 7
Small Guns +5 (65), Lockpick +4 (50), Sneak +3 (55), Repair +3 (55), Melee Weapons +2 (45), Medicine +6 (50)
Iron Fist
Level 8
Energy Weapons +4 (35), Sneak +5 (60), Explosives +4 (35), Melee Weapons +5 (50), Medicine +5 (55)
Commando
Level 9
Small Guns +3 (70), Lockpick +10 (60), Repair +5 (60), Medicine +5 (60)
Intense Training (AG)
Level 10
Speech +5 (35), Sneak +3 (65), Barter +5 (35), Melee Weapons +5 (55), Big Guns +5 (35)
Finesse
Level 11
Energy Weapons +5 (40), Speech +3 (38), Explosives +5 (40), Barter +5 (40), Big Guns +5 (42)
Intense Training (EN)
Level 12
Small Guns +1 (71), Energy Weapons +1 (41), Lockpick +1 (61), Unarmed +3 (75), Sneak +5 (80), Repair +1 (61), Explosives +1 (41), Barter +1 (41), Science +1 (41), Melee Weapons +6 (61), Big Guns +1 (43), Medicine +1 (61)
Silent Running
Level 13
Small Guns +3 (74), Lockpick +4 (65), Speech +3 (41), Repair +3 (64), Science +2 (43), Melee Weapons +4 (65), Medicine +4 (65)
Intense Training (EN)
Level 14
Small Guns +1 (75), Energy Weapons +4 (45), Unarmed +3 (80), Speech +2 (43), Explosives +4 (45), Barter +2 (43), Science +2 (45), Big Guns +5 (50)
Adamantium Skeleton
Level 15
Energy Weapons +5 (50), Speech +2 (45), Repair +1 (65), Explosives +5 (50), Barter +5 (48), Science +5 (50)
Lawbringer
Level 16
Lockpick +6 (71), Speech +5 (50), Barter +2 (50), Melee Weapons +5 (70), Medicine +5 (70)
Action Boy/Girl
Level 17
Energy Weapons +1 (53), Lockpick +4 (77), Speech +1 (51), Repair +10 (75), Explosives +1 (53), Science +1 (51), Melee Weapons +5 (75)
Intense Training (PE)
Level 18
Energy Weapons +2 (55), Lockpick +3 (80), Speech +2 (53), Explosives +2 (55), Barter +5 (55), Science +4 (55), Big Guns +5 (55)
Paralyzing Palm
Level 19
Small Guns +5 (80), Energy Weapons +1 (56), Speech +3 (56), Repair +5 (80), Explosives +1 (56), Barter +1 (56), Science +1 (56), Melee Weapons +5 (82), Big Guns +1 (56)
Intense Training (ST)
Level 20
Energy Weapons +4 (60), Speech +3 (59), Explosives +4 (60), Barter +4 (60), Science +4 (60), Big Guns +4 (60)
Grim Reaper's Sprint