Level 1
ST 8 PE 8 EN 5 CH 1 IN 4 AG 9 LK 5
Lockpick, Small Guns, and Sneak
Level 2
Sneak +2 (40), Small Guns +2 (45), Lockpick +10 (46)
Gun Nut
Level 3
Sneak +5 (50), Lockpick +4 (55), Explosives +4 (25), Melee Weapons +1 (22)
Thief
Level 4
Lockpick +10 (65), Repair +2 (20), Medicine +2 (15)
Educated
Level 5
Sneak +4 (54), Lockpick +10 (75), Melee Weapons +3 (25)
Comprehension
Level 6
Sneak +6 (60), Small Guns +5 (50), Energy Weapons +1 (22), Melee Weapons +5 (30)
Bloody Mess
Level 7
Repair +10 (30), Medicine +5 (20), Big Guns +2 (17)
Gunslinger
Level 8
Energy Weapons +3 (25), Repair +10 (40), Big Guns +4 (21)
Strong Back
Level 9
Repair +10 (50), Medicine +5 (25), Big Guns +2 (23)
Commando
Level 10
Explosives +5 (30), Medicine +5 (30), Big Guns +7 (30)
Finesse
Level 11
Energy Weapons +5 (30), Barter +2 (9), Melee Weapons +10 (40)
Toughness
Level 12
Small Guns +10 (60), Barter +1 (10), Melee Weapons +6 (46)
Silent Running
Level 13
Sneak +3 (73), Repair +10 (60), Melee Weapons +4 (50)
Sniper
Level 14
Sneak +2 (75), Explosives +15 (45)
Contract Killer
Level 15
Energy Weapons +2 (32), Explosives +5 (50), Big Guns +10 (40)
Adamantium Skeleton
Level 16
Energy Weapons +8 (40), Medicine +9 (39)
Action Boy/Girl
Level 17
Small Guns +5 (65), Repair +5 (65), Melee Weapons +6 (56), Medicine +1 (40)
Tag! (Barter)
Level 18
Repair +5 (70), Barter +8 (33), Melee Weapons +4 (60)
Cannibal
Level 19
Barter +2 (35), Melee Weapons +5 (65), Big Guns +10 (50)
Fast Metabolism
Level 20
Energy Weapons +10 (50), Barter +7 (42)
Grim Reaper's Sprint
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Ant Might
Barkskin
Booster Shot
Covert Ops
Auto Expert
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Superior Defender
Wired Reflexes
Xenotech Expert
Rad Regeneration
Big Book of Science => Science +2 (28)
Big Book of Science => Science +2 (30)
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Guns and Bullets => Small Guns +2 (80)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Lying, Congressional Style => Speech +2 (19)
Lying, Congressional Style => Speech +2 (21)
Lying, Congressional Style => Speech +2 (23)
Lying, Congressional Style => Speech +2 (25)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Paradise Lost => Speech +2 (27)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
Level 21
Energy Weapons +4 (70), Explosives +4 (70), Barter +2 (60), Melee Weapons +1 (84), Medicine +2 (60), Big Guns +4 (70)
Ninja
Level 22
Small Guns +4 (90), Unarmed +7 (40), Melee Weapons +6 (90)
Puppies!
Level 23
Unarmed +10 (50), Repair +4 (90), Science +2 (40), Big Guns +1 (71)
Concentrated Fire
Level 24
Sneak +2 (95), Energy Weapons +1 (71), Lockpick +4 (98), Explosives +1 (71), Big Guns +9 (80)
Demolition Expert
Level 25
Energy Weapons +9 (80), Explosives +8 (79)
Demolition Expert
Level 26
Energy Weapons +3 (83), Explosives +1 (80), Medicine +10 (70), Big Guns +3 (83)
Nerves of Steel
Level 27
Energy Weapons +2 (85), Unarmed +13 (63), Big Guns +2 (85)
Iron Fist
Level 28
Unarmed +7 (70), Explosives +10 (90)
Iron Fist
Level 29
Energy Weapons +5 (90), Unarmed +7 (77), Big Guns +5 (90)
Paralyzing Palm
Level 30
Unarmed +3 (90), Barter +4 (82), Medicine +10 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (88)