Strength
9
 
Perception
6
 
Endurance
9
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
10%
 
Hit Points
400
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
11
 
Big Guns
25
 
Energy Weapons
19
 
Explosives
60
 
Lockpick
60
 
Medicine
25
 
Melee Weapons
25
 
Repair
60
 
Science
15
 
Small Guns
25
 
Sneak
70
 
Speech
11
 
Unarmed
85
 
Ant Sight
Comprehension
Finesse
Intense Training (2)
Iron Fist (3)
Mister Sandman
Mysterious Stranger
Silent Running
Strong Back
Toughness
Level 1
ST 7 PE 4 EN 9 CH 1 IN 3 AG 8 LK 8
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Lockpick +1 (30), Unarmed +6 (30), Repair +3 (30), Explosives +3 (32)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Lockpick +3 (33), Unarmed +7 (37), Repair +2 (34), Explosives +2 (34)
Intense Training (AG)
Level 4
Lockpick +4 (37), Unarmed +5 (42), Repair +2 (36), Explosives +3 (37)
Comprehension
Bobblehead (Charisma)
Level 5
Unarmed +8 (50), Repair +4 (40), Explosives +2 (39)
Iron Fist
Level 6
Lockpick +3 (40), Unarmed +5 (55), Repair +5 (45), Explosives +1 (40)
Iron Fist
Level 7
Lockpick +2 (42), Unarmed +5 (60), Repair +5 (50), Explosives +2 (42)
Iron Fist
Level 8
Lockpick +8 (50), Unarmed +4 (64), Explosives +2 (44)
Toughness
Level 9
Unarmed +6 (70), Repair +2 (52), Explosives +6 (50)
Strong Back
Bobblehead (Luck)
Level 10
Sneak +14 (39)
Mysterious Stranger
Bobblehead (Sneak)
Level 11
Lockpick +1 (52), Unarmed +1 (72), Sneak +11 (60), Repair +1 (54)
Mister Sandman
Ant Sight
Level 12
Lockpick +2 (56), Unarmed +6 (78), Repair +3 (57), Explosives +3 (56)
Silent Running
Bobblehead (Perception)
Level 13
Lockpick +2 (60), Unarmed +7 (85), Repair +3 (60), Explosives +2 (60)
Finesse
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