Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
52
 
Repair
100
 
Science
93
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 8 PE 4 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Sneak
Bobblehead (Medicine)
Level 2
Small Guns +19 (51)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +5 (37), Small Guns +6 (57), Lockpick +4 (36), Repair +5 (30)
Intense Training (PE)
Ant Might
Level 4
Energy Weapons +4 (21), Lockpick +1 (37), Science +15 (40)
Educated
Covert Ops
Level 5
Energy Weapons +1 (22), Lockpick +10 (50), Repair +5 (35), Science +7 (50)
Lady Killer/Black Widow
Level 6
Energy Weapons +8 (30), Repair +15 (50)
Bloody Mess
Level 7
Sneak +3 (40), Medicine +20 (55)
Toughness
Level 8
Sneak +10 (50), Energy Weapons +5 (35), Barter +3 (10), Medicine +5 (60)
Commando
Level 9
Energy Weapons +15 (50), Speech +3 (10), Repair +5 (55)
Strong Back
Level 10
Sneak +10 (60), Unarmed +2 (19), Repair +5 (60), Explosives +3 (20), Big Guns +3 (20)
Finesse
Level 11
Lockpick +10 (60), Unarmed +1 (20), Science +10 (60), Melee Weapons +2 (27)
Entomologist
Level 12
Small Guns +10 (70), Energy Weapons +10 (60), Melee Weapons +3 (30)
Silent Running
Level 13
Energy Weapons +3 (63), Lockpick +10 (70), Repair +10 (70)
Sniper
Level 14
Energy Weapons +3 (76), Medicine +20 (80)
Cyborg
Level 15
Sneak +10 (80), Small Guns +10 (80), Energy Weapons +3 (79)
Robotics Expert
Level 16
Energy Weapons +1 (80), Repair +10 (80), Science +10 (70), Melee Weapons +2 (32)
Better Criticals
Level 17
Lockpick +10 (80), Science +10 (80), Melee Weapons +3 (35)
Action Boy/Girl
Level 18
Speech +20 (30), Barter +3 (13)
Concentrated Fire
Level 19
Speech +1 (31), Barter +22 (35)
Intense Training (AG)
Level 20
Speech +4 (35), Explosives +15 (35), Big Guns +4 (24)
Grim Reaper's Sprint
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Big Guns)
Level 21
Unarmed +12 (42), Big Guns +11 (45)
Life Giver
Level 22
Unarmed +8 (50), Speech +5 (50), Explosives +5 (50), Melee Weapons +5 (50)
Quantum Chemist
Level 23
Speech +10 (60), Barter +8 (53), Big Guns +5 (50)
Adamantium Skeleton
Level 24
Barter +23 (76)
Fast Metabolism
Level 25
Speech +14 (74), Barter +9 (85)
Chemist
Level 26
Speech +11 (85), Explosives +12 (62)
Nerves of Steel
Level 27
Explosives +23 (85)
Warmonger
Level 28
Sneak +3 (95), Small Guns +3 (95), Unarmed +2 (52), Explosives +5 (90), Medicine +10 (90)
Chem Resistant
Level 29
Unarmed +18 (70), Barter +5 (90)
Comprehension
Level 30
Energy Weapons +2 (100), Lockpick +2 (100), Repair +8 (100), Explosives +2 (100), Science +1 (93), Medicine +8 (100)
Almost Perfect
Wired Reflexes
Power Armor Training
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Hematophage
Pitt Fighter
Rad Regeneration
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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