Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
7
 
Big Guns
17
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
20
 
Repair
52
 
Science
35
 
Small Guns
60
 
Sneak
40
 
Speech
7
 
Unarmed
17
 
Comprehension
Educated
Gun Nut (2)
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 8 AG 7 LK 6
Small Guns, Sneak, and Lockpick
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +16 (55), Repair +2 (28)
Gun Nut
Level 3
Repair +10 (43), Explosives +8 (25)
Gun Nut
Level 4
Sneak +1 (35), Energy Weapons +3 (20), Lockpick +3 (35), Repair +7 (50), Science +4 (25)
Educated
Level 5
Sneak +5 (40), Lockpick +15 (50), Melee Weapons +1 (20)
Comprehension
Level 6
Energy Weapons +5 (25), Repair +2 (52), Science +10 (35), Medicine +4 (35)
Toughness
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