Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
8
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
18%
 
Hit Points
550
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
65
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
30
 
Repair
100
 
Science
100
 
Small Guns
95
 
Sneak
100
 
Speech
100
 
Unarmed
30
 
Adamantium Skeleton
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Comprehension
Computer Whiz
Covert Ops
Cyborg
Daddy's Boy/Girl
Dream Crusher
Educated
Explorer
Grim Reaper's Sprint
Gun Nut
Hematophage
Here and Now
Impartial Mediation
Life Giver
Master Trader
Pitt Fighter
Power Armor Training
Puppies!
Rad Regeneration
Scoundrel (3)
Silent Running
Size Matters (3)
Swift Learner (3)
Tag!
Thief
Warmonger
Wired Reflexes
Level 1
ST 5 PE 6 EN 6 CH 7 IN 6 AG 5 LK 5
Speech, Science, and Lockpick
Bobblehead (Intelligence)
Ant Might
Level 2
Small Guns +10 (25), Repair +6 (25), Medicine +1 (20)
Swift Learner
Power Armor Training
Auto Expert
Barkskin
Booster Shot
Covert Ops
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dream Crusher
Level 3
Sneak +3 (30), Energy Weapons +1 (30), Lockpick +3 (50), Speech +4 (50), Explosives +1 (30), Science +3 (50), Melee Weapons +1 (30), Big Guns +1 (30)
Swift Learner
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Pugilism Illustrated => Unarmed +1 (30)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Hematophage
Pitt Fighter
Rad Regeneration
Wired Reflexes
Level 4
Repair +15 (50), Science +2 (54)
Educated
Level 5
Speech +6 (61), Barter +8 (45), Science +6 (60)
Scoundrel
Level 6
Lockpick +15 (65), Barter +5 (50)
Bloody Mess
Lying, Congressional Style => Speech +1 (62)
Lying, Congressional Style => Speech +1 (63)
Lying, Congressional Style => Speech +1 (64)
Lying, Congressional Style => Speech +1 (65)
Level 7
Lockpick +10 (75), Science +10 (70)
Scoundrel
Level 8
Medicine +20 (50)
Impartial Mediation
Level 9
Energy Weapons +10 (40), Explosives +10 (40)
Size Matters
Level 10
Sneak +20 (50)
Here and Now
Level 11
Small Guns +10 (50), Explosives +5 (45), Big Guns +5 (50)
Thief
Level 12
Sneak +5 (70), Energy Weapons +10 (50), Explosives +5 (50)
Silent Running
Level 13
Lockpick +20 (100)
Life Giver
Level 14
Small Guns +4 (54), Energy Weapons +4 (54), Repair +4 (54), Explosives +4 (54), Big Guns +4 (54)
Scoundrel
Level 15
Speech +20 (95)
Size Matters
Level 16
Sneak +10 (80), Small Guns +1 (55), Energy Weapons +1 (55), Speech +5 (100), Repair +1 (55), Explosives +1 (55), Big Guns +1 (70)
Tag! (Medicine)
Level 17
Sneak +20 (100)
Size Matters (Medicine)
Level 18
Medicine +5 (70), Big Guns +15 (100)
Computer Whiz (Medicine)
Level 19
Small Guns +5 (60), Energy Weapons +5 (60), Repair +5 (60), Explosives +5 (60)
Comprehension (Medicine)
Level 20
Science +20 (90)
Grim Reaper's Sprint (Medicine)
Level 21
Science +10 (100), Medicine +10 (80)
Explorer (Medicine)
Level 22
Medicine +20 (100)
Puppies! (Medicine)
Level 23
Repair +20 (85)
Gun Nut (Medicine)
Level 24
Small Guns +5 (70), Repair +15 (100)
Master Trader (Medicine)
Level 25
Explosives +20 (80)
Swift Learner (Medicine)
Level 26
Energy Weapons +20 (80)
Warmonger (Medicine)
Level 27
Energy Weapons +10 (100), Explosives +10 (90)
Cyborg (Medicine)
Level 28
Small Guns +10 (80), Explosives +10 (100)
Adamantium Skeleton (Medicine)
Level 29
Small Guns +15 (95), Barter +5 (65)
Daddy's Boy/Girl (Medicine)
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