Level 1
ST 5 PE 6 EN 6 CH 7 IN 6 AG 5 LK 5
Speech, Science, and Lockpick
Bobblehead (Intelligence)
Ant Might
Level 2
Small Guns +10 (25), Repair +6 (25), Medicine +1 (20)
Swift Learner
Power Armor Training
Auto Expert
Barkskin
Booster Shot
Covert Ops
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dream Crusher
Level 3
Sneak +3 (30), Energy Weapons +1 (30), Lockpick +3 (50), Speech +4 (50), Explosives +1 (30), Science +3 (50), Melee Weapons +1 (30), Big Guns +1 (30)
Swift Learner
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Pugilism Illustrated => Unarmed +1 (30)
Tales of a Junktown Jerky Vendor => Barter +1 (32)
Hematophage
Pitt Fighter
Rad Regeneration
Wired Reflexes
Level 4
Repair +15 (50), Science +2 (54)
Educated
Level 5
Speech +6 (61), Barter +8 (45), Science +6 (60)
Scoundrel
Level 6
Lockpick +15 (65), Barter +5 (50)
Bloody Mess
Lying, Congressional Style => Speech +1 (62)
Lying, Congressional Style => Speech +1 (63)
Lying, Congressional Style => Speech +1 (64)
Lying, Congressional Style => Speech +1 (65)
Level 7
Lockpick +10 (75), Science +10 (70)
Scoundrel
Level 8
Medicine +20 (50)
Impartial Mediation
Level 9
Energy Weapons +10 (40), Explosives +10 (40)
Size Matters
Level 10
Sneak +20 (50)
Here and Now
Level 11
Small Guns +10 (50), Explosives +5 (45), Big Guns +5 (50)
Thief
Level 12
Sneak +5 (70), Energy Weapons +10 (50), Explosives +5 (50)
Silent Running
Level 13
Lockpick +20 (100)
Life Giver
Level 14
Small Guns +4 (54), Energy Weapons +4 (54), Repair +4 (54), Explosives +4 (54), Big Guns +4 (54)
Scoundrel
Level 15
Speech +20 (95)
Size Matters
Level 16
Sneak +10 (80), Small Guns +1 (55), Energy Weapons +1 (55), Speech +5 (100), Repair +1 (55), Explosives +1 (55), Big Guns +1 (70)
Tag! (Medicine)
Level 17
Sneak +20 (100)
Size Matters (Medicine)
Level 18
Medicine +5 (70), Big Guns +15 (100)
Computer Whiz (Medicine)
Level 19
Small Guns +5 (60), Energy Weapons +5 (60), Repair +5 (60), Explosives +5 (60)
Comprehension (Medicine)
Level 20
Science +20 (90)
Grim Reaper's Sprint (Medicine)
Level 21
Science +10 (100), Medicine +10 (80)
Explorer (Medicine)
Level 22
Medicine +20 (100)
Puppies! (Medicine)
Level 23
Repair +20 (85)
Gun Nut (Medicine)
Level 24
Small Guns +5 (70), Repair +15 (100)
Master Trader (Medicine)
Level 25
Explosives +20 (80)
Swift Learner (Medicine)
Level 26
Energy Weapons +20 (80)
Warmonger (Medicine)
Level 27
Energy Weapons +10 (100), Explosives +10 (90)
Cyborg (Medicine)
Level 28
Small Guns +10 (80), Explosives +10 (100)
Adamantium Skeleton (Medicine)
Level 29
Small Guns +15 (95), Barter +5 (65)
Daddy's Boy/Girl (Medicine)