Strength
4
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
30
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
21
 
Medicine
34
 
Melee Weapons
13
 
Repair
39
 
Science
19
 
Small Guns
24
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 4 PE 6 EN 5 CH 5 IN 7 AG 7 LK 6
Repair, Medicine, Barter
Level 2
Lockpick +4 (21), Explosives +13 (30)
Gun Nut
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