Strength
9
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
14
 
Big Guns
12
 
Energy Weapons
31
 
Explosives
22
 
Lockpick
33
 
Medicine
20
 
Melee Weapons
22
 
Repair
20
 
Science
16
 
Small Guns
35
 
Sneak
20
 
Speech
14
 
Unarmed
12
 
Intense Training
Level 1
ST 9 PE 6 EN 4 CH 5 IN 6 AG 8 LK 2
Lockpick, Small Guns, and Energy Weapons
Level 2
Lockpick +2 (33), Repair +4 (20), Explosives +6 (22), Medicine +4 (20)
Intense Training (LK)
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