Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Lawbringer
Light Step
Mister Sandman
Nerves of Steel
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner (3)
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 1 IN 10 AG 7 LK 6
Sneak, Repair, and Lockpick
Ant Sight
Hematophage
Rad Regeneration
Pitt Fighter
Level 2
Sneak +16 (50), Science +4 (29)
Swift Learner
Level 3
Repair +10 (50), Science +10 (39)
Swift Learner
Level 4
Sneak +10 (60), Repair +10 (60)
Educated
Level 5
Lockpick +2 (36), Science +21 (60)
Swift Learner
Level 6
Lockpick +23 (59)
Bloody Mess
Level 7
Lockpick +1 (60), Unarmed +22 (37)
Comprehension
Level 8
Unarmed +23 (60)
Scrounger
Level 9
Unarmed +10 (70), Barter +13 (20)
Strong Back
Level 10
Barter +23 (43)
Mister Sandman
Level 11
Barter +17 (60), Medicine +6 (31)
Finesse
Level 12
Medicine +23 (54)
Silent Running
Level 13
Small Guns +17 (36), Medicine +6 (60)
Sniper
Level 14
Small Guns +23 (59)
Lawbringer
Level 15
Small Guns +1 (60), Speech +22 (29)
Light Step
Level 16
Speech +23 (52)
Action Boy/Girl
Level 17
Speech +8 (60), Repair +15 (75)
Better Criticals
Level 18
Energy Weapons +23 (42)
Paralyzing Palm
Level 19
Energy Weapons +23 (65)
Concentrated Fire
Level 20
Lockpick +15 (75), Big Guns +8 (23)
Grim Reaper's Sprint
Level 21
Big Guns +23 (46)
Rad Resistance
Level 22
Explosives +3 (22), Big Guns +20 (66)
Puppies!
Level 23
Explosives +8 (30), Science +15 (75)
Quantum Chemist
Level 24
Explosives +23 (53)
Toughness
Level 25
Explosives +8 (61), Melee Weapons +15 (30)
Commando
Level 26
Melee Weapons +23 (53)
Warmonger
Level 27
Explosives +4 (65), Barter +2 (62), Melee Weapons +12 (65), Medicine +5 (65)
Nerves of Steel
Level 28
Small Guns +10 (70), Speech +5 (65), Barter +3 (65), Medicine +1 (66), Big Guns +4 (70)
Explorer
Level 29
Energy Weapons +5 (80), Speech +5 (70), Barter +4 (69), Melee Weapons +5 (70), Medicine +4 (70)
Cyborg
Level 30
Lockpick +5 (86), Repair +5 (82), Explosives +5 (76), Barter +1 (88), Medicine +7 (79)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Grognak the Barbarian => Melee Weapons +2 (94)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Auto Expert
Barkskin
Booster Shot
Wired Reflexes
Covert Ops
Power Armor Training
Xenotech Expert
Superior Defender
Punga Power!
Ghoul Ecology
Would you like to comment? Sign up for new account, or sign in if you are already a member.