Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
81
 
Big Guns
60
 
Energy Weapons
89
 
Explosives
88
 
Lockpick
78
 
Medicine
90
 
Melee Weapons
100
 
Repair
80
 
Science
73
 
Small Guns
88
 
Sneak
100
 
Speech
80
 
Unarmed
78
 
Action Boy/Girl
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Lady Killer/Black Widow
Life Giver
Light Step
Mister Sandman
Mysterious Stranger
Nerd Rage!
Ninja
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Small Guns, Sneak, and Melee Weapons
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Pitt Fighter
Power Armor Training
Superior Defender
Wired Reflexes
Level 2
Sneak +1 (43), Small Guns +8 (50), Melee Weapons +6 (50)
Lady Killer/Black Widow
Level 3
Sneak +7 (50), Explosives +8 (35)
Swift Learner
Level 4
Explosives +15 (50)
Comprehension
Level 5
Speech +15 (40)
Child at Heart
Level 6
Speech +10 (50), Repair +5 (30)
Bloody Mess
Level 7
Repair +15 (45)
Toughness
Level 8
Repair +5 (50), Barter +10 (35)
Scrounger
Level 9
Barter +15 (50)
Commando
Level 10
Lockpick +15 (42)
Rad Resistance
Level 11
Lockpick +8 (50), Medicine +7 (32)
Strong Back
Level 12
Medicine +15 (47)
Finesse
Level 13
Energy Weapons +12 (39), Medicine +3 (50)
Sniper
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Level 14
Energy Weapons +11 (50), Big Guns +4 (31)
Pyromaniac
Level 15
Big Guns +15 (46)
Silent Running
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Level 16
Unarmed +11 (38), Big Guns +4 (50)
Cyborg
Level 17
Energy Weapons +1 (61), Unarmed +12 (50), Explosives +1 (61), Barter +1 (51)
Better Criticals
Level 18
Sneak +1 (61), Small Guns +1 (51), Energy Weapons +1 (62), Lockpick +2 (52), Unarmed +1 (51), Speech +1 (51), Repair +2 (52), Explosives +1 (62), Barter +1 (52), Melee Weapons +2 (52), Medicine +2 (62)
Action Boy/Girl
Guns and Bullets => Small Guns +2 (53)
Guns and Bullets => Small Guns +2 (55)
Guns and Bullets => Small Guns +2 (57)
Guns and Bullets => Small Guns +2 (59)
Guns and Bullets => Small Guns +2 (61)
Level 19
Sneak +2 (63), Small Guns +2 (63), Energy Weapons +1 (63), Lockpick +1 (53), Unarmed +2 (53), Speech +2 (53), Repair +1 (53), Explosives +1 (63), Barter +1 (53), Melee Weapons +1 (53), Medicine +1 (63)
Concentrated Fire
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Level 20
Sneak +1 (80), Small Guns +1 (64), Energy Weapons +2 (65), Lockpick +2 (55), Unarmed +1 (54), Speech +1 (54), Repair +1 (54), Explosives +2 (65), Barter +2 (55), Melee Weapons +1 (80), Medicine +1 (64)
Ninja
Level 21
Sneak +2 (82), Small Guns +2 (66), Energy Weapons +1 (66), Lockpick +1 (56), Unarmed +1 (55), Speech +2 (56), Repair +2 (56), Explosives +1 (66), Barter +1 (56), Melee Weapons +1 (81), Medicine +1 (65)
Grim Reaper's Sprint
Level 22
Sneak +1 (83), Small Guns +1 (67), Energy Weapons +2 (68), Lockpick +1 (57), Unarmed +2 (57), Speech +1 (57), Repair +1 (57), Explosives +1 (67), Barter +2 (58), Melee Weapons +1 (82), Medicine +2 (67)
Life Giver
Level 23
Sneak +1 (84), Small Guns +1 (68), Energy Weapons +1 (69), Lockpick +2 (59), Unarmed +1 (58), Speech +1 (58), Repair +1 (58), Explosives +2 (69), Barter +1 (59), Melee Weapons +2 (84), Medicine +2 (69)
Mister Sandman
Level 24
Sneak +2 (86), Small Guns +2 (70), Energy Weapons +1 (70), Lockpick +1 (60), Unarmed +1 (59), Speech +2 (60), Repair +2 (60), Explosives +1 (70), Barter +1 (60), Melee Weapons +1 (85), Medicine +1 (70)
Mysterious Stranger
Level 25
Sneak +1 (87), Small Guns +1 (71), Energy Weapons +2 (72), Lockpick +1 (61), Unarmed +2 (61), Speech +1 (61), Repair +1 (61), Explosives +2 (72), Barter +2 (62), Melee Weapons +1 (86), Medicine +1 (71)
Light Step
Level 26
Sneak +1 (88), Small Guns +1 (72), Energy Weapons +1 (73), Lockpick +2 (63), Unarmed +1 (62), Speech +1 (62), Repair +2 (63), Explosives +1 (73), Barter +1 (63), Melee Weapons +2 (88), Medicine +2 (73)
Fast Metabolism
Level 27
Sneak +2 (90), Small Guns +2 (74), Energy Weapons +1 (74), Lockpick +1 (64), Unarmed +2 (64), Speech +2 (64), Repair +1 (64), Explosives +1 (74), Barter +1 (64), Melee Weapons +1 (89), Medicine +1 (74)
Robotics Expert
Level 28
Sneak +1 (91), Small Guns +1 (75), Energy Weapons +2 (76), Lockpick +2 (66), Unarmed +1 (65), Speech +1 (65), Repair +1 (65), Explosives +2 (76), Barter +2 (66), Melee Weapons +1 (90), Medicine +1 (75)
Nerd Rage!
Level 29
Sneak +1 (92), Small Guns +2 (77), Energy Weapons +1 (77), Lockpick +1 (67), Unarmed +1 (66), Speech +1 (66), Repair +2 (67), Explosives +1 (77), Barter +1 (67), Melee Weapons +2 (92), Medicine +2 (77)
Entomologist
Level 30
Sneak +1 (100), Small Guns +1 (86), Energy Weapons +2 (87), Lockpick +1 (76), Unarmed +2 (76), Speech +2 (78), Repair +1 (78), Explosives +1 (86), Barter +2 (79), Melee Weapons +1 (99), Medicine +1 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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