Strength
4
 
Perception
8
 
Endurance
4
 
Charisma
7
 
Intelligence
1
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
11
 
Barter
21
 
Big Guns
15
 
Energy Weapons
38
 
Explosives
38
 
Lockpick
38
 
Medicine
9
 
Melee Weapons
15
 
Repair
9
 
Science
9
 
Small Guns
19
 
Sneak
19
 
Speech
21
 
Unarmed
15
 
Level 1
ST 4 PE 8 EN 4 CH 7 IN 1 AG 6 LK 10
Lockpick, Explosives, and Energy Weapons
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