Strength
2
 
Perception
6
 
Endurance
2
 
Charisma
8
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
38
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
29
 
Medicine
38
 
Melee Weapons
21
 
Repair
52
 
Science
39
 
Small Guns
100
 
Sneak
73
 
Speech
38
 
Unarmed
21
 
Bloody Mess
Educated
Finesse
Fortune Finder
Gun Nut (3)
Gunslinger
Intense Training
Scoundrel
Swift Learner (3)
Level 1
ST 1 PE 5 EN 1 CH 7 IN 8 AG 9 LK 9
Small Guns, Explosives, and Big Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Big Book of Science => Science +1 (36)
Level 2
Small Guns +19 (76)
Gun Nut
Big Book of Science => Science +1 (37)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
D.C. Journal of Internal Medicine => Medicine +1 (36)
Duck and Cover! => Explosives +1 (45)
Level 3
Small Guns +19 (95)
Swift Learner
Level 4
Small Guns +5 (100), Explosives +14 (59)
Swift Learner
Level 5
Explosives +19 (78)
Swift Learner
Level 6
Explosives +19 (97)
Gunslinger
Level 7
Explosives +3 (100), Big Guns +16 (52)
Educated
Level 8
Big Guns +22 (74)
Bloody Mess
Level 9
Big Guns +22 (96)
Gun Nut
Level 10
Energy Weapons +18 (47), Big Guns +4 (100)
Finesse
Level 11
Energy Weapons +22 (69)
Scoundrel
Level 12
Energy Weapons +22 (91)
Gun Nut
Level 13
Sneak +13 (51), Energy Weapons +9 (100)
Fortune Finder
Level 14
Sneak +22 (73)
Intense Training (IN)
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