Strength
4
 
Perception
5
 
Endurance
8
 
Charisma
9
 
Intelligence
6
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
3%
 
Dmg Resist
18%
 
Hit Points
320
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
31
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
28
 
Medicine
37
 
Melee Weapons
32
 
Repair
26
 
Science
24
 
Small Guns
38
 
Sneak
47
 
Speech
47
 
Unarmed
28
 
Barkskin
Bloody Mess
Child at Heart
Covert Ops
Educated
Pitt Fighter
Swift Learner (2)
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 7 CH 8 IN 6 AG 7 LK 3
Sneak, Speech, and Melee Weapons
Level 2
Small Guns +4 (22), Lockpick +2 (16), Unarmed +2 (20), Barter +1 (21), Science +2 (18), Medicine +5 (21)
Swift Learner
Bobblehead (Charisma)
Barkskin
Level 3
Sneak +1 (34), Small Guns +2 (24), Energy Weapons +1 (15), Lockpick +2 (18), Unarmed +2 (22), Repair +2 (18), Explosives +1 (15), Barter +1 (24), Science +1 (19), Melee Weapons +1 (28), Medicine +1 (22), Big Guns +1 (19)
Swift Learner
Bobblehead (Endurance)
Pitt Fighter
Level 4
Sneak +2 (36), Small Guns +4 (28), Energy Weapons +1 (16), Lockpick +2 (20), Unarmed +1 (25), Speech +1 (38), Repair +2 (20), Barter +2 (26), Science +1 (20)
Educated
Covert Ops
Level 5
Sneak +2 (38), Small Guns +2 (33), Lockpick +3 (26), Speech +2 (40), Repair +2 (22), Explosives +1 (16), Barter +2 (28), Medicine +4 (26), Big Guns +1 (22)
Child at Heart
Bobblehead (Medicine)
Level 6
Sneak +2 (40), Small Guns +3 (36), Energy Weapons +1 (17), Lockpick +1 (27), Unarmed +1 (26), Speech +2 (42), Repair +3 (25), Explosives +1 (17), Barter +2 (30), Melee Weapons +2 (30), Big Guns +1 (23)
Bloody Mess
Bobblehead (Agility)
Level 7
Sneak +5 (47), Lockpick +1 (28), Unarmed +2 (28), Speech +5 (47), Repair +1 (26), Barter +1 (31), Science +1 (24), Melee Weapons +2 (32), Medicine +1 (37)
Toughness
Wired Reflexes
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