Strength
5
 
Perception
5
 
Endurance
3
 
Charisma
6
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
21
 
Melee Weapons
30
 
Repair
36
 
Science
21
 
Small Guns
21
 
Sneak
36
 
Speech
17
 
Unarmed
11
 
Wired Reflexes
Level 1
ST 5 PE 5 EN 3 CH 6 IN 8 AG 8 LK 5
Sneak, Repair, and Melee Weapons
Wired Reflexes
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