Strength
9
 
Perception
4
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
10
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
30
 
Lockpick
14
 
Medicine
30
 
Melee Weapons
40
 
Repair
20
 
Science
16
 
Small Guns
40
 
Sneak
24
 
Speech
10
 
Unarmed
16
 
Intense Training
Level 1
ST 9 PE 4 EN 5 CH 1 IN 5 AG 9 LK 7
Small Guns, Melee Weapons, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +1 (40), Speech +2 (10), Repair +4 (20), Explosives +1 (30), Barter +2 (10), Melee Weapons +1 (40), Medicine +4 (30)
Intense Training (LK)
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