Level 1
ST 6 PE 6 EN 5 CH 2 IN 6 AG 8 LK 7
Sneak, Repair, and Explosives
Ant Might
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Level 2
Barter +4 (24), Melee Weapons +5 (25), Medicine +7 (25)
Gun Nut
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Rad Regeneration
Barkskin
Covert Ops
Power Armor Training
Auto Expert
Pitt Fighter
Booster Shot
Hematophage
Wired Reflexes
Tales of a Junktown Jerky Vendor => Barter +1 (25)
Level 3
Sneak +3 (50), Small Guns +3 (43), Energy Weapons +2 (30), Lockpick +2 (33), Repair +2 (50), Explosives +2 (50), Science +2 (33)
Little Leaguer
Nikola Tesla and You => Energy Weapons +1 (31)
Level 4
Small Guns +4 (47), Lockpick +2 (35), Science +2 (35), Melee Weapons +3 (43), Big Guns +5 (31)
Educated
Level 5
Small Guns +3 (50), Energy Weapons +2 (33), Lockpick +5 (40), Science +5 (40), Melee Weapons +2 (45), Big Guns +2 (33)
Comprehension
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Nikola Tesla and You => Energy Weapons +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
Paradise Lost => Speech +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
Lying, Congressional Style => Speech +2 (24)
Level 6
Sneak +1 (51), Small Guns +1 (51), Lockpick +5 (45), Unarmed +4 (30), Speech +1 (25), Repair +1 (51), Medicine +5 (40), Big Guns +1 (50)
Toughness
Level 7
Sneak +4 (55), Small Guns +4 (55), Energy Weapons +5 (40), Unarmed +2 (32), Repair +4 (55)
Iron Fist
Level 8
Sneak +5 (60), Unarmed +3 (35), Barter +5 (30), Melee Weapons +5 (50), Medicine +1 (41)
Commando
Level 9
Small Guns +5 (60), Repair +5 (60), Barter +5 (35), Medicine +4 (45)
Thief
Level 10
Small Guns +5 (65), Energy Weapons +5 (45), Lockpick +5 (55), Unarmed +1 (36), Science +3 (53)
Finesse
Big Book of Science => Science +2 (55)
Guns and Bullets => Small Guns +2 (67)
Duck and Cover! => Explosives +2 (52)
Nikola Tesla and You => Energy Weapons +2 (47)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Dean's Electronics => Repair +2 (62)
Big Book of Science => Science +2 (57)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Level 11
Sneak +3 (70), Small Guns +2 (69), Energy Weapons +3 (50), Lockpick +1 (60), Repair +3 (65), Explosives +3 (55), Science +3 (60), Melee Weapons +1 (55)
Night Person
Level 12
Sneak +5 (75), Small Guns +1 (70), Lockpick +6 (66), Speech +1 (26), Science +6 (66)
Cannibal
Duck and Cover! => Explosives +2 (57)
Duck and Cover! => Explosives +2 (59)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Lying, Congressional Style => Speech +2 (32)
Nikola Tesla and You => Energy Weapons +2 (52)
Pugilism Illustrated => Unarmed +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Big Book of Science => Science +2 (68)
Lying, Congressional Style => Speech +2 (34)
Level 13
Sneak +3 (80), Energy Weapons +3 (55), Lockpick +4 (70), Unarmed +3 (45), Speech +1 (35), Explosives +1 (60), Barter +2 (37), Science +2 (70)
Pyromaniac
Level 14
Lockpick +5 (75), Unarmed +5 (50), Barter +3 (40), Science +5 (75), Medicine +1 (46)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Lying, Congressional Style => Speech +2 (37)
Grognak the Barbarian => Melee Weapons +2 (57)
Pugilism Illustrated => Unarmed +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Dean's Electronics => Repair +2 (67)
Lying, Congressional Style => Speech +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Level 15
Sneak +3 (95), Unarmed +3 (55), Speech +1 (40), Repair +3 (70), Barter +4 (50), Melee Weapons +3 (60), Medicine +2 (50)
Light Step
Level 16
Small Guns +5 (75), Energy Weapons +3 (58), Lockpick +1 (76), Unarmed +5 (60), Repair +5 (75)
Action Boy/Girl
Level 17
Energy Weapons +2 (60), Lockpick +2 (78), Unarmed +5 (65), Repair +5 (80), Barter +2 (52), Science +3 (78)
Strong Back
Level 18
Small Guns +5 (80), Energy Weapons +2 (62), Lockpick +2 (80), Explosives +2 (62), Barter +3 (55), Science +2 (80), Medicine +3 (53)
Concentrated Fire
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
Level 19
Energy Weapons +3 (75), Unarmed +5 (70), Repair +2 (82), Explosives +3 (65), Barter +5 (60), Medicine +1 (60)
Cyborg
Lying, Congressional Style => Speech +2 (42)
Lying, Congressional Style => Speech +2 (44)
Lying, Congressional Style => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Lying, Congressional Style => Speech +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Duck and Cover! => Explosives +2 (71)
Level 20
Repair +3 (85), Explosives +4 (75), Melee Weapons +6 (66), Medicine +6 (66)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Level 21
Unarmed +5 (75), Explosives +5 (80), Barter +5 (75), Big Guns +4 (74)
Ninja
Level 22
Small Guns +5 (85), Lockpick +5 (85), Science +5 (85), Medicine +4 (70)
Sniper
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
Level 23
Energy Weapons +3 (78), Lockpick +3 (88), Unarmed +5 (80), Repair +3 (88), Barter +2 (77), Science +3 (88)
Better Criticals
Level 24
Small Guns +3 (88), Energy Weapons +2 (80), Unarmed +1 (81), Speech +5 (55), Barter +3 (80), Medicine +5 (75)
Rad Resistance
Tales of a Junktown Jerky Vendor => Barter +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Grognak the Barbarian => Melee Weapons +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Grognak the Barbarian => Melee Weapons +2 (84)
Grognak the Barbarian => Melee Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Lying, Congressional Style => Speech +2 (61)
Lying, Congressional Style => Speech +2 (63)
Level 25
Energy Weapons +4 (88), Speech +2 (65), Explosives +5 (85), Barter +3 (85), Melee Weapons +2 (88), Medicine +3 (88)
Intense Training (EN)
Level 26
Unarmed +1 (88), Speech +12 (77), Explosives +3 (88), Barter +3 (88)
Nerves of Steel
Level 27
Speech +11 (88), Repair +2 (90), Explosives +2 (90), Barter +2 (90), Melee Weapons +2 (90)
Intense Training (EN)
Level 28
Small Guns +2 (90), Energy Weapons +2 (90), Lockpick +1 (89), Unarmed +5 (95), Speech +2 (90), Repair +1 (91), Science +1 (89), Medicine +2 (90), Big Guns +3 (95)
Rad Absorption
Level 29
Energy Weapons +5 (95), Lockpick +1 (90), Repair +4 (95), Barter +5 (95), Science +1 (90), Medicine +3 (93)
Fast Metabolism
Level 30
Small Guns +1 (94), Lockpick +5 (100), Explosives +5 (100), Science +5 (100), Melee Weapons +1 (96), Medicine +2 (100)
Almost Perfect
Grognak the Barbarian => Melee Weapons +2 (98)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Agility)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)