Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
94
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
38
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Commando
Concentrated Fire
Covert Ops
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Light Step
Little Leaguer (3)
Nerves of Steel
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Silent Running
Size Matters (3)
Sniper
Strong Back
Tag!
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 4 PE 9 EN 5 CH 1 IN 9 AG 9 LK 3
Small Guns, Lockpick, and Science
Level 2
Small Guns +19 (61)
Gun Nut
Level 3
Small Guns +19 (85)
Gun Nut
Level 4
Lockpick +19 (56)
Educated
Level 5
Lockpick +19 (75), Science +3 (40)
Gun Nut
Level 6
Science +22 (62)
Toughness
Ant Might
Level 7
Science +22 (84)
Thief
Rad Regeneration
Level 8
Speech +16 (22), Science +6 (90)
Commando
Bobblehead (Small Guns)
Level 9
Speech +22 (44)
Strong Back
Bobblehead (Lockpick)
Level 10
Speech +22 (66)
Thief
Bobblehead (Science)
Level 11
Speech +22 (88)
Thief
Bobblehead (Speech)
Level 12
Repair +22 (59)
Sniper
Wired Reflexes
Level 13
Sneak +13 (60), Repair +9 (68)
Silent Running
Bobblehead (Repair)
Level 14
Medicine +22 (44)
Light Step
Bobblehead (Medicine)
Level 15
Repair +16 (94), Medicine +6 (60)
Cyborg
Power Armor Training
Level 16
Energy Weapons +14 (46), Speech +2 (100), Repair +6 (100)
Action Boy/Girl
Bobblehead (Energy Weapons)
Level 17
Energy Weapons +22 (93)
Tag! (Energy Weapons)
Barkskin
Level 18
Sneak +15 (75), Energy Weapons +7 (100)
Concentrated Fire (Energy Weapons)
Bobblehead (Sneak)
Level 19
Sneak +15 (100), Big Guns +7 (21)
Adamantium Skeleton (Energy Weapons)
Bobblehead (Big Guns)
Level 20
Big Guns +22 (53)
Grim Reaper's Sprint (Energy Weapons)
Booster Shot
Level 21
Medicine +20 (80), Big Guns +2 (55)
Finesse (Energy Weapons)
Pitt Fighter
Level 22
Barter +2 (8), Medicine +20 (100)
Quantum Chemist (Energy Weapons)
Bobblehead (Barter)
Level 23
Barter +22 (40)
Size Matters (Energy Weapons)
Bobblehead (Explosives)
Level 24
Barter +22 (62)
Size Matters (Energy Weapons)
Bobblehead (Unarmed)
Level 25
Barter +22 (84)
Size Matters (Energy Weapons)
Bobblehead (Melee Weapons)
Level 26
Explosives +6 (38), Barter +16 (100)
Nerves of Steel (Energy Weapons)
Auto Expert
Level 27
Explosives +22 (65)
Little Leaguer (Energy Weapons)
Covert Ops
Level 28
Explosives +22 (92)
Little Leaguer (Energy Weapons)
Pugilism Illustrated => Unarmed +1 (25)
Level 29
Explosives +3 (100), Melee Weapons +19 (58)
Little Leaguer (Energy Weapons)
Grognak the Barbarian => Melee Weapons +1 (59)
Level 30
Melee Weapons +22 (92)
Almost Perfect (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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