Strength
5
 
Perception
3
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
17
 
Energy Weapons
28
 
Explosives
13
 
Lockpick
32
 
Medicine
35
 
Melee Weapons
17
 
Repair
30
 
Science
25
 
Small Guns
50
 
Sneak
25
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 4 PE 3 EN 5 CH 1 IN 9 AG 9 LK 9
Small Guns, Energy Weapons, Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +10 (50), Lockpick +4 (32), Repair +5 (30)
Intense Training (ST)
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