Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
71
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
67
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
61
 
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Lady Killer/Black Widow
Lawbringer
Light Step
Nerves of Steel
No Weaknesses
Power Armor Training
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 6 EN 9 CH 1 IN 9 AG 7 LK 7
Sneak, Science, and Lockpick
Level 2
Sneak +5 (40), Lockpick +7 (40), Repair +6 (30), Science +1 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 3
Speech +12 (30), Repair +8 (50)
Swift Learner
Bobblehead (Endurance)
Level 4
Speech +20 (50)
Educated
Level 5
Small Guns +20 (50), Medicine +3 (39)
Entomologist
Level 6
Energy Weapons +12 (40), Medicine +11 (50)
Gunslinger
Level 7
Energy Weapons +10 (50), Big Guns +13 (49)
Toughness
Level 8
Explosives +22 (50), Big Guns +1 (50)
Commando
Level 9
Sneak +3 (53), Lockpick +10 (60), Medicine +10 (60)
Scrounger
Level 10
Sneak +7 (60), Speech +8 (58), Science +8 (60)
Finesse
Level 11
Small Guns +10 (60), Energy Weapons +10 (60), Repair +3 (53)
Fortune Finder
Level 12
Sneak +4 (74), Lockpick +5 (65), Speech +2 (60), Repair +7 (60), Science +5 (65)
Silent Running
Level 13
Sneak +3 (77), Lockpick +5 (70), Repair +10 (70), Science +5 (70)
Sniper
Level 14
Sneak +3 (80), Repair +10 (80), Science +10 (80)
Cyborg
Level 15
Lockpick +3 (73), Speech +10 (70), Medicine +10 (70)
Lawbringer
Level 16
Lockpick +15 (88), Science +8 (88)
Better Criticals
Level 17
Sneak +10 (90), Small Guns +9 (69), Lockpick +2 (90), Science +2 (90)
Robotics Expert
Level 18
Small Guns +11 (80), Energy Weapons +10 (80), Speech +2 (72)
Concentrated Fire
Level 19
Small Guns +10 (90), Energy Weapons +10 (90), Speech +3 (75)
Light Step
Level 20
Speech +13 (88), Repair +10 (90)
Grim Reaper's Sprint
Level 21
Speech +2 (90), Barter +1 (19), Medicine +20 (90)
Comprehension
Level 22
Barter +23 (42)
Adamantium Skeleton
Level 23
Barter +23 (65)
Bloody Mess
Level 24
Barter +23 (96)
No Weaknesses
Level 25
Sneak +10 (100), Small Guns +10 (100), Science +3 (93)
Strong Back
Level 26
Lockpick +10 (100), Speech +2 (100), Repair +4 (94), Science +7 (100)
Nerves of Steel
Level 27
Energy Weapons +10 (100), Repair +6 (100), Barter +4 (100), Medicine +3 (93)
Rad Tolerance
Level 28
Unarmed +16 (52), Medicine +7 (100)
Rad Absorption
Level 29
Big Guns +23 (73)
Child at Heart
Level 30
Big Guns +23 (97)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Barkskin
Power Armor Training
Xenotech Expert
Wired Reflexes
Rad Regeneration
Hematophage
Covert Ops
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (61)
Grognak the Barbarian => Melee Weapons +2 (39)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
Duck and Cover! => Explosives +2 (63)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (65)
Grognak the Barbarian => Melee Weapons +2 (45)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (47)
Duck and Cover! => Explosives +2 (67)
Grognak the Barbarian => Melee Weapons +2 (49)
Duck and Cover! => Explosives +2 (69)
Grognak the Barbarian => Melee Weapons +2 (51)
Grognak the Barbarian => Melee Weapons +2 (53)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Duck and Cover! => Explosives +2 (71)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Paradise Lost => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Guns and Bullets => Small Guns +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (57)
Pugilism Illustrated => Unarmed +2 (59)
Pugilism Illustrated => Unarmed +2 (61)
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