Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Lady Killer/Black Widow
Lead Belly
Life Giver
Light Step
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Absorption
Rad Resistance
Rad Tolerance
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Medicine, Repair, and Science
Level 2
Speech +13 (28), Repair +2 (40), Science +2 (40), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Lockpick +10 (25), Speech +2 (30), Explosives +5 (20), Science +2 (47)
Daddy's Boy/Girl
Level 4
Small Guns +1 (16), Lockpick +5 (30), Speech +10 (40), Science +3 (50)
Educated
Bobblehead (Intelligence)
Level 5
Lockpick +5 (35), Speech +10 (50), Science +8 (60)
Comprehension
Level 6
Speech +10 (60), Science +10 (70), Medicine +3 (50)
Child at Heart
Level 7
Lockpick +13 (48), Speech +10 (70)
Toughness
Level 8
Small Guns +4 (20), Energy Weapons +2 (17), Lockpick +7 (55), Explosives +5 (25), Medicine +5 (55)
Strong Back
Level 9
Energy Weapons +3 (20), Lockpick +15 (70), Medicine +5 (60)
Rad Resistance
Level 10
Explosives +13 (38), Medicine +10 (70)
Finesse
Level 11
Small Guns +3 (23), Repair +8 (50), Explosives +12 (50)
Lead Belly
Level 12
Sneak +1 (16), Small Guns +12 (35), Explosives +10 (60)
Life Giver
Level 13
Small Guns +10 (47), Repair +3 (53), Explosives +10 (70)
Intense Training (AG)
Ant Sight
Level 14
Sneak +2 (20), Small Guns +3 (50), Repair +17 (70), Barter +1 (16)
Cyborg
Level 15
Small Guns +20 (70), Big Guns +3 (20)
Adamantium Skeleton
Level 16
Unarmed +3 (20), Barter +4 (20), Melee Weapons +16 (31)
Action Boy/Girl
Bobblehead (Luck)
Level 17
Sneak +5 (25), Unarmed +4 (24), Barter +5 (25), Melee Weapons +4 (35), Big Guns +5 (25)
Better Criticals
Level 18
Sneak +7 (32), Unarmed +6 (32), Barter +5 (30), Big Guns +5 (32)
Intense Training (EN)
Level 19
Sneak +4 (36), Energy Weapons +4 (36), Unarmed +4 (36), Barter +6 (36), Melee Weapons +1 (36), Big Guns +4 (36)
Sniper
Level 20
Sneak +2 (38), Energy Weapons +2 (38), Unarmed +2 (38), Barter +14 (50), Melee Weapons +2 (38), Big Guns +1 (37)
Grim Reaper's Sprint
Level 21
Sneak +2 (42), Energy Weapons +4 (42), Unarmed +2 (40), Barter +10 (60), Melee Weapons +2 (40), Big Guns +3 (40)
Intense Training (AG)
Level 22
Energy Weapons +3 (45), Barter +10 (70), Melee Weapons +5 (45), Big Guns +5 (45)
Puppies!
Level 23
Sneak +3 (45), Energy Weapons +5 (50), Unarmed +5 (45), Melee Weapons +5 (50), Big Guns +5 (50)
Commando
Level 24
Sneak +8 (53), Energy Weapons +10 (60), Unarmed +5 (50)
Light Step
Level 25
Sneak +7 (60), Unarmed +10 (60), Melee Weapons +3 (53), Big Guns +3 (53)
Scrounger
Level 26
Energy Weapons +5 (65), Melee Weapons +11 (64), Big Guns +7 (60)
Nerves of Steel
Level 27
Sneak +5 (65), Energy Weapons +1 (66), Unarmed +5 (65), Melee Weapons +6 (70), Big Guns +6 (66)
Rad Tolerance
Level 28
Sneak +5 (70), Energy Weapons +4 (70), Unarmed +5 (70), Medicine +5 (75), Big Guns +4 (70)
Rad Absorption
Level 29
Small Guns +3 (75), Energy Weapons +1 (71), Lockpick +3 (75), Speech +5 (75), Repair +1 (71), Explosives +3 (75), Science +5 (75), Melee Weapons +1 (71), Big Guns +1 (71)
Silent Running
Level 30
Energy Weapons +4 (83), Unarmed +2 (78), Repair +4 (77), Barter +5 (85), Melee Weapons +4 (85), Big Guns +4 (81)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Barkskin
Big Book of Science => Science +2 (79)
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Grognak the Barbarian => Melee Weapons +2 (89)
Guns and Bullets => Small Guns +2 (85)
Pugilism Illustrated => Unarmed +2 (82)
Pugilism Illustrated => Unarmed +2 (84)
Pugilism Illustrated => Unarmed +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Hematophage
Xenotech Expert
Wired Reflexes
Superior Defender
Power Armor Training
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Pitt Fighter
Punga Power!
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