Strength
9
 
Perception
7
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
7
 
Luck
9
 
Action Points
104
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
15%
 
Hit Points
490
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
72
 
Big Guns
64
 
Energy Weapons
45
 
Explosives
55
 
Lockpick
74
 
Medicine
89
 
Melee Weapons
66
 
Repair
92
 
Science
76
 
Small Guns
82
 
Sneak
88
 
Speech
80
 
Unarmed
37
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Comprehension
Covert Ops
Cyborg
Educated
Finesse
Intense Training (10)
Scrounger
Sniper
Strong Back
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Repair, Small Guns, Speech
Level 2
Lockpick +10 (25), Repair +2 (40), Explosives +5 (20), Science +2 (25)
Intense Training (EN)
Level 3
Small Guns +2 (32), Repair +10 (50), Explosives +5 (25), Medicine +2 (25)
Intense Training (EN)
Level 4
Small Guns +3 (35), Sneak +10 (25), Barter +1 (16), Medicine +5 (30)
Educated
Level 5
Small Guns +10 (45), Repair +10 (60), Explosives +2 (27)
Comprehension
Level 6
Small Guns +5 (50), Lockpick +5 (30), Repair +5 (65), Explosives +3 (30), Science +4 (29)
Intense Training (EN)
Tumblers Today => Lockpick +2 (32)
Level 7
Lockpick +18 (50), Repair +4 (69)
Intense Training (ST)
Level 8
Repair +6 (75), Science +16 (45)
Scrounger
Bobblehead (Intelligence)
Level 9
Speech +10 (40), Sneak +5 (30), Repair +3 (80), Science +3 (50), Medicine +2 (34)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Science)
Ant Might
Wired Reflexes
Covert Ops
Barkskin
Level 10
Small Guns +7 (75), Sneak +5 (50), Science +11 (75)
Intense Training (AG)
Level 11
Melee Weapons +23 (57)
Intense Training (ST)
Level 12
Speech +23 (76)
Intense Training (LK)
Level 13
Small Guns +6 (81), Speech +3 (79), Sneak +14 (64)
Intense Training (PE)
Level 14
Lockpick +3 (71), Melee Weapons +4 (61), Medicine +16 (61)
Sniper
Level 15
Barter +19 (48), Big Guns +4 (40)
Cyborg
Level 16
Energy Weapons +4 (44), Lockpick +2 (73), Explosives +9 (54), Melee Weapons +4 (65), Medicine +4 (65)
Action Boy/Girl
Level 17
Big Guns +23 (63)
Better Criticals
Level 18
Medicine +23 (88)
Finesse
Level 19
Barter +23 (72)
Intense Training (LK)
Level 20
Sneak +23 (88)
Strong Back
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