Level 1
ST 5 PE 5 EN 5 CH 3 IN 9 AG 7 LK 6
Sneak, Science, and Lockpick
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Lockpick)
Ant Sight
Covert Ops
Grognak the Barbarian => Melee Weapons +1 (16)
Level 2
Sneak +16 (50), Lockpick +3 (48)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Energy Weapons +2 (19), Lockpick +10 (63), Explosives +8 (25)
Thief
Level 4
Repair +3 (38), Science +7 (60), Medicine +10 (45)
Educated
Level 5
Energy Weapons +7 (26), Speech +16 (27)
Comprehension
Level 6
Sneak +10 (65), Speech +4 (31), Science +4 (64), Medicine +5 (50)
Toughness
Level 7
Small Guns +3 (25), Lockpick +5 (68), Speech +13 (44), Science +2 (71)
Daddy's Boy/Girl
Level 8
Energy Weapons +2 (28), Speech +6 (50), Repair +4 (42), Barter +4 (15), Science +4 (75), Medicine +3 (58)
Strong Back
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
Nikola Tesla and You => Energy Weapons +2 (30)
Nikola Tesla and You => Energy Weapons +2 (32)
Duck and Cover! => Explosives +2 (27)
Tumblers Today => Lockpick +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (60)
Guns and Bullets => Small Guns +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Pugilism Illustrated => Unarmed +2 (17)
Bobblehead (Speech)
Bobblehead (Barter)
Level 9
Small Guns +21 (48), Melee Weapons +2 (18)
Commando
Level 10
Energy Weapons +16 (48), Melee Weapons +6 (24), Big Guns +1 (18)
Mister Sandman
Tumblers Today => Lockpick +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Grognak the Barbarian => Melee Weapons +2 (26)
Hematophage
Rad Regeneration
Power Armor Training
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Barkskin
Pitt Fighter
Level 11
Barter +23 (50)
Bloody Mess
Level 12
Big Guns +23 (51)
Finesse
Level 13
Explosives +23 (60)
Silent Running
Level 14
Unarmed +23 (50)
Cyborg
Level 15
Barter +17 (67), Big Guns +6 (57)
Sniper
Level 16
Repair +10 (52), Melee Weapons +13 (64)
Tag! (Melee Weapons)
Level 17
Energy Weapons +4 (72), Barter +4 (71), Big Guns +15 (72)
Better Criticals
Level 18
Small Guns +12 (70), Unarmed +11 (61)
Light Step
Level 19
Repair +10 (62), Explosives +13 (73)
Mysterious Stranger
Level 20
Energy Weapons +3 (75), Explosives +2 (75), Barter +9 (80), Medicine +2 (66), Big Guns +7 (79)
Grim Reaper's Sprint
Level 21
Unarmed +9 (70), Speech +10 (70), Repair +4 (66)
Explorer
Level 22
Repair +4 (70), Melee Weapons +16 (80), Medicine +3 (69)
Puppies!
Level 23
Small Guns +5 (75), Lockpick +3 (75), Unarmed +1 (71), Speech +2 (72), Repair +5 (75), Medicine +6 (75), Big Guns +1 (80)
Ninja
Level 24
Energy Weapons +5 (80), Lockpick +5 (80), Unarmed +4 (75), Speech +4 (76), Explosives +5 (80)
Action Boy/Girl
Level 25
Small Guns +5 (80), Unarmed +5 (80), Speech +4 (80), Repair +2 (77), Science +5 (80), Medicine +2 (77)
Size Matters