Level 1
ST 1 PE 9 EN 1 CH 5 IN 10 AG 5 LK 9
Science, Repair, and Lockpick
Bobblehead (Perception)
Bobblehead (Luck)
Level 2
Lockpick +8 (50), Repair +8 (50), Science +4 (51)
Daddy's Boy/Girl
Covert Ops
Level 3
Sneak +2 (24), Lockpick +2 (60), Repair +10 (60), Science +6 (60)
Thief
Level 4
Melee Weapons +20 (29)
Educated
Level 5
Sneak +8 (32), Small Guns +12 (32), Melee Weapons +3 (32)
Comprehension
Level 6
Energy Weapons +5 (32), Unarmed +13 (22), Explosives +5 (32)
Scoundrel
Level 7
Sneak +1 (33), Small Guns +1 (33), Energy Weapons +2 (34), Unarmed +11 (33), Speech +1 (28), Explosives +2 (34), Barter +2 (29), Melee Weapons +1 (33), Medicine +2 (34)
Scoundrel
Level 8
Sneak +3 (36), Small Guns +3 (36), Energy Weapons +2 (36), Unarmed +3 (36), Speech +3 (36), Explosives +2 (36), Barter +2 (36), Melee Weapons +3 (36), Medicine +2 (36)
Scoundrel
Level 9
Sneak +3 (39), Small Guns +3 (39), Energy Weapons +3 (39), Unarmed +3 (39), Speech +3 (39), Explosives +3 (39), Barter +2 (38), Melee Weapons +3 (39)
Daddy's Boy/Girl
Level 10
Sneak +1 (45), Small Guns +2 (41), Energy Weapons +3 (42), Unarmed +2 (41), Speech +2 (41), Explosives +3 (42), Barter +4 (42), Melee Weapons +2 (41), Medicine +4 (45)
Thief
Level 11
Sneak +1 (46), Energy Weapons +2 (44), Unarmed +5 (46), Speech +5 (46), Explosives +4 (46), Melee Weapons +5 (46), Medicine +1 (46)
Gun Nut
Level 12
Sneak +12 (60), Energy Weapons +4 (48), Explosives +1 (47), Barter +6 (48)
Intense Training (AG)
Level 13
Unarmed +3 (49), Speech +3 (49), Explosives +1 (48), Melee Weapons +2 (48), Medicine +14 (60)
Silent Running
Level 14
Small Guns +2 (50), Energy Weapons +2 (60), Unarmed +1 (50), Speech +1 (50), Explosives +3 (51), Barter +12 (60), Melee Weapons +2 (50)
Cyborg
Level 15
Energy Weapons +2 (62), Explosives +11 (62), Melee Weapons +8 (58), Medicine +2 (62)
Intense Training (CH)
Level 16
Energy Weapons +5 (67), Lockpick +2 (67), Explosives +5 (67), Barter +5 (67), Melee Weapons +1 (59), Medicine +5 (67)
Tag! (Speech)
Level 17
Small Guns +11 (61), Repair +2 (67), Science +2 (67), Melee Weapons +8 (67)
Master Trader
Level 18
Small Guns +6 (67), Unarmed +17 (67)
Action Boy/Girl
Level 19
Small Guns +3 (70), Lockpick +2 (69), Unarmed +3 (70), Speech +3 (70), Repair +3 (70), Science +3 (70), Melee Weapons +3 (70), Medicine +3 (70)
Nerd Rage!
Level 20
Sneak +1 (71), Small Guns +1 (71), Energy Weapons +4 (71), Lockpick +2 (71), Unarmed +2 (72), Speech +1 (71), Repair +1 (71), Explosives +4 (71), Barter +4 (71), Science +1 (71), Melee Weapons +1 (71), Medicine +1 (71)
Grim Reaper's Sprint
Level 21
Sneak +3 (74), Small Guns +2 (73), Energy Weapons +2 (73), Lockpick +2 (73), Speech +3 (74), Repair +2 (73), Explosives +2 (73), Barter +2 (73), Science +2 (73), Melee Weapons +1 (72), Medicine +2 (73)
Paralyzing Palm
Level 22
Sneak +2 (76), Small Guns +3 (76), Energy Weapons +2 (75), Lockpick +2 (75), Speech +2 (76), Repair +3 (76), Explosives +2 (75), Barter +2 (75), Science +3 (76), Medicine +2 (75)
Puppies!
Level 23
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +2 (77), Lockpick +3 (78), Speech +2 (78), Repair +2 (78), Explosives +3 (78), Barter +2 (77), Science +2 (78), Medicine +3 (78)
Explorer
Level 24
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +3 (80), Lockpick +2 (80), Speech +2 (80), Repair +2 (80), Explosives +2 (80), Barter +4 (81), Science +2 (80), Medicine +2 (80)
Computer Whiz
Level 25
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +3 (83), Lockpick +3 (83), Speech +2 (82), Repair +2 (82), Explosives +3 (83), Barter +1 (82), Science +2 (82), Medicine +3 (83)
Infiltrator
Level 26
Energy Weapons +3 (86), Lockpick +3 (86), Repair +5 (87), Explosives +3 (86), Science +5 (87), Medicine +4 (87)
Warmonger
Level 27
Energy Weapons +4 (90), Lockpick +4 (90), Repair +3 (90), Explosives +4 (90), Science +3 (90), Medicine +3 (90), Big Guns +2 (11)
Concentrated Fire
Level 28
Big Guns +23 (42)
No Weaknesses
Level 29
Big Guns +23 (80)
Size Matters
Level 30
Sneak +3 (91), Small Guns +3 (91), Lockpick +1 (91), Unarmed +3 (91), Speech +3 (91), Repair +1 (91), Barter +2 (90), Science +1 (91), Melee Weapons +3 (91), Medicine +1 (91), Big Guns +2 (90)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Paradise Lost => Speech +2 (100)