Strength
1
 
Perception
10
 
Endurance
6
 
Charisma
7
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
0.5
 
Skill Points
16
 
Barter
19
 
Big Guns
32
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
7
 
Repair
17
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
34
 
Unarmed
17
 
Level 1
ST 1 PE 10 EN 6 CH 7 IN 6 AG 5 LK 5
Science, Speech, and Big Guns
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