Strength
10
 
Perception
1
 
Endurance
8
 
Charisma
6
 
Intelligence
8
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
5.0
 
Skill Points
18
 
Barter
32
 
Big Guns
21
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
21
 
Melee Weapons
40
 
Repair
21
 
Science
21
 
Small Guns
7
 
Sneak
7
 
Speech
32
 
Unarmed
21
 
Level 1
ST 10 PE 1 EN 8 CH 6 IN 8 AG 1 LK 6
Speech, Melee Weapons, and Barter
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