Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend (2)
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Educated
Finesse
Fortune Finder
Grim Reaper's Sprint
Gun Nut
Gunslinger
Hematophage
Light Step
Little Leaguer
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Sniper
Strong Back
Tag!
Thief
Toughness
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Small Guns, Repair, and Lockpick
Level 2
Small Guns +16 (53)
Gun Nut
Level 3
Speech +8 (25), Explosives +8 (30)
Little Leaguer
Level 4
Repair +13 (50), Medicine +3 (20)
Educated
Level 5
Science +19 (36)
Comprehension
Level 6
Lockpick +18 (50), Science +1 (37)
Bloody Mess
Level 7
Energy Weapons +6 (23), Science +13 (50)
Child at Heart
Level 8
Sneak +2 (19), Energy Weapons +17 (40)
Commando
Level 9
Sneak +1 (20), Speech +15 (40), Barter +3 (20)
Strong Back
Level 10
Sneak +9 (29), Speech +10 (50)
Finesse
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Rad Regeneration
Power Armor Training
Ant Sight
Barkskin
Hematophage
Wired Reflexes
Level 11
Sneak +11 (50), Unarmed +8 (33)
Animal Friend
Level 12
Big Guns +19 (44)
Sniper
Level 13
Medicine +19 (49)
Animal Friend
Level 14
Unarmed +17 (50), Melee Weapons +1 (31), Medicine +1 (50)
Light Step
Level 15
Energy Weapons +8 (60), Melee Weapons +11 (42)
Toughness
Level 16
Explosives +8 (50), Barter +3 (33), Melee Weapons +8 (50)
Better Criticals
Level 17
Barter +19 (52)
Action Boy/Girl
Level 18
Small Guns +13 (76), Big Guns +6 (50)
Concentrated Fire
Level 19
Small Guns +19 (95)
Tag! (Science)
Level 20
Small Guns +5 (100), Lockpick +13 (75), Repair +1 (61)
Grim Reaper's Sprint (Science)
Level 21
Repair +19 (80)
Scrounger (Science)
Level 22
Unarmed +19 (69)
Puppies! (Science)
Level 23
Unarmed +19 (88)
Quantum Chemist (Science)
Level 24
Unarmed +12 (100), Speech +7 (67)
Adamantium Skeleton (Science)
Level 25
Speech +19 (86)
Thief (Science)
Level 26
Sneak +15 (70), Speech +4 (90)
Fortune Finder (Science)
Level 27
Sneak +19 (89)
Robotics Expert (Science)
Level 28
Sneak +1 (90), Repair +3 (83), Science +15 (90)
Gunslinger (Science)
Level 29
Explosives +1 (51), Barter +8 (60), Big Guns +10 (60)
Rad Resistance (Science)
Level 30
Repair +7 (98), Explosives +1 (58), Melee Weapons +5 (65), Medicine +6 (64)
Almost Perfect (Science)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Perception)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (70)
Tumblers Today => Lockpick +2 (90)
Lying, Congressional Style => Speech +2 (100)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Grognak the Barbarian => Melee Weapons +2 (83)
Grognak the Barbarian => Melee Weapons +2 (85)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Pitt Fighter
Auto Expert
Booster Shot
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.