Level 1
ST 6 PE 6 EN 7 CH 4 IN 7 AG 5 LK 5
Speech, Small Guns, and Big Guns
Big Book of Science => Science +1 (20)
Level 2
Sneak +4 (19), Repair +3 (22), Explosives +3 (20), Barter +6 (19), Melee Weapons +1 (18)
Lady Killer/Black Widow
Chinese Army: Special Ops Training Manual => Sneak +1 (20)
Big Book of Science => Science +1 (21)
Big Book of Science => Science +1 (22)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Level 3
Small Guns +1 (41), Energy Weapons +3 (20), Lockpick +3 (20), Unarmed +1 (20), Science +2 (24), Melee Weapons +2 (20), Medicine +5 (24)
Intense Training (CH)
Level 4
Sneak +1 (21), Small Guns +3 (44), Speech +4 (34), Repair +4 (26), Melee Weapons +5 (25)
Comprehension
Dean's Electronics => Repair +2 (28)
Level 5
Sneak +4 (25), Small Guns +3 (52), Energy Weapons +4 (24), Barter +3 (34), Medicine +3 (27)
Gun Nut
Bobblehead (Speech)
Level 6
Small Guns +1 (53), Lockpick +5 (25), Unarmed +7 (27), Explosives +4 (24)
Toughness
Dean's Electronics => Repair +2 (35)
Bobblehead (Melee Weapons)
Bobblehead (Energy Weapons)
Level 7
Energy Weapons +1 (35), Unarmed +2 (29), Speech +5 (49), Repair +1 (36), Explosives +3 (27), Barter +1 (35), Science +3 (27), Medicine +1 (28)
Educated
Tumblers Today => Lockpick +2 (27)
Bobblehead (Medicine)
Covert Ops
Level 8
Small Guns +2 (58), Lockpick +1 (31), Unarmed +3 (32), Speech +1 (50), Barter +3 (38), Science +4 (34), Melee Weapons +2 (37), Big Guns +4 (48)
Rad Resistance
Bobblehead (Explosives)
Dean's Electronics => Repair +2 (38)
Level 9
Sneak +4 (29), Energy Weapons +5 (40), Lockpick +3 (34), Repair +7 (45), Science +1 (35)
Size Matters
Bobblehead (Unarmed)
Level 10
Sneak +1 (30), Small Guns +1 (59), Lockpick +3 (37), Repair +3 (48), Explosives +3 (40), Science +5 (40), Melee Weapons +2 (39), Medicine +2 (40)
Finesse
Bobblehead (Lockpick)
Level 11
Energy Weapons +3 (43), Speech +4 (54), Repair +4 (52), Explosives +3 (43), Barter +1 (39), Melee Weapons +2 (41), Big Guns +3 (66)
Here and Now
Level 12
Sneak +5 (35), Small Guns +3 (62), Repair +3 (55), Barter +5 (44), Medicine +4 (44)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (46)
Hematophage
Bobblehead (Science)
Level 13
Sneak +9 (44), Energy Weapons +2 (45), Lockpick +2 (49), Speech +2 (56), Repair +1 (56), Explosives +2 (45), Barter +1 (45), Melee Weapons +1 (42)
Life Giver
Level 14
Sneak +3 (47), Energy Weapons +4 (49), Lockpick +1 (50), Unarmed +4 (46), Speech +2 (58), Explosives +1 (46), Barter +1 (46), Medicine +4 (50)
Size Matters
Level 15
Sneak +3 (50), Small Guns +3 (65), Unarmed +1 (47), Speech +4 (62), Repair +3 (59), Barter +3 (49), Science +3 (53)
Size Matters
Bobblehead (Repair)
Ant Might
Level 16
Sneak +4 (54), Energy Weapons +1 (50), Unarmed +3 (50), Repair +1 (70), Explosives +1 (47), Barter +3 (52), Science +2 (70), Melee Weapons +5 (49)
Tag! (Science)
Bobblehead (Sneak)
Power Armor Training
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
Level 17
Sneak +1 (65), Small Guns +2 (67), Unarmed +3 (53), Speech +1 (63), Repair +1 (71), Explosives +3 (50), Barter +5 (57), Science +3 (73), Melee Weapons +1 (50)
Bloody Mess (Science)
Auto Expert
Level 18
Sneak +4 (69), Speech +2 (65), Repair +3 (74), Barter +5 (62), Science +2 (75), Medicine +4 (54)
Chem Resistant (Science)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 19
Energy Weapons +4 (54), Lockpick +3 (53), Repair +5 (79), Explosives +4 (54), Medicine +4 (58)
Demolition Expert (Science)
Rad Regeneration
Pugilism Illustrated => Unarmed +2 (55)
Level 20
Energy Weapons +5 (59), Lockpick +3 (56), Speech +7 (72), Repair +2 (81), Explosives +1 (55), Science +2 (77)
Grim Reaper's Sprint (Science)
Pitt Fighter
Duck and Cover! => Explosives +2 (57)
Level 21
Sneak +1 (70), Small Guns +4 (71), Energy Weapons +1 (60), Speech +4 (76), Explosives +3 (60), Barter +3 (65), Melee Weapons +2 (52), Medicine +2 (60)
Solar Powered (Science)
Booster Shot
Guns and Bullets => Small Guns +2 (73)
Level 22
Sneak +4 (74), Small Guns +7 (80), Speech +3 (79), Barter +3 (68), Science +3 (80)
Deep Sleep (Science)
Barkskin
Duck and Cover! => Explosives +2 (62)
Level 23
Sneak +1 (75), Small Guns +5 (85), Speech +4 (83), Repair +4 (85), Barter +3 (71), Medicine +3 (63)
Puppies! (Science)
Dream Crusher
Grognak the Barbarian => Melee Weapons +2 (54)
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Level 24
Small Guns +5 (90), Energy Weapons +6 (66), Repair +3 (88), Explosives +4 (66), Barter +2 (73)
No Weaknesses (Science)
Tumblers Today => Lockpick +2 (58)
Dean's Electronics => Repair +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Dean's Electronics => Repair +2 (92)
Lying, Congressional Style => Speech +2 (85)
Duck and Cover! => Explosives +2 (68)
Paradise Lost => Speech +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Level 25
Sneak +4 (81), Small Guns +2 (92), Unarmed +2 (57), Speech +3 (90), Barter +3 (80), Science +3 (83), Melee Weapons +3 (57)
Cyborg (Science)
Nikola Tesla and You => Energy Weapons +2 (78)
Level 26
Sneak +5 (86), Unarmed +9 (66), Repair +1 (93), Melee Weapons +5 (62)
Rad Tolerance (Science)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Lying, Congressional Style => Speech +2 (92)
Grognak the Barbarian => Melee Weapons +2 (64)
Level 27
Unarmed +6 (72), Melee Weapons +6 (70), Medicine +8 (71)
Robotics Expert (Science)
Grognak the Barbarian => Melee Weapons +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Level 28
Energy Weapons +2 (80), Unarmed +5 (77), Melee Weapons +6 (78), Medicine +7 (80)
Warmonger (Science)
Dean's Electronics => Repair +2 (95)
Guns and Bullets => Small Guns +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Nikola Tesla and You => Energy Weapons +2 (82)
Tumblers Today => Lockpick +2 (60)
Level 29
Sneak +2 (88), Lockpick +10 (70), Unarmed +4 (85), Explosives +2 (70), Melee Weapons +2 (80)
Rad Absorption (Science)
Lying, Congressional Style => Speech +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Level 30
Lockpick +8 (86), Unarmed +2 (93), Explosives +8 (86), Barter +2 (100)
Almost Perfect (Science)
Guns and Bullets => Small Guns +2 (100)
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Perception)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Nikola Tesla and You => Energy Weapons +2 (94)
Pugilism Illustrated => Unarmed +2 (97)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Nikola Tesla and You => Energy Weapons +2 (98)
Duck and Cover! => Explosives +2 (90)
Pugilism Illustrated => Unarmed +2 (99)
Guns and Bullets => Small Guns +2 (100)
Grognak the Barbarian => Melee Weapons +2 (90)
Duck and Cover! => Explosives +2 (92)
Big Book of Science => Science +2 (93)
Pugilism Illustrated => Unarmed +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Duck and Cover! => Explosives +2 (94)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Big Book of Science => Science +2 (95)
Duck and Cover! => Explosives +2 (100)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Big Book of Science => Science +2 (100)
Tumblers Today => Lockpick +2 (98)
Grognak the Barbarian => Melee Weapons +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (96)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (100)