Level 1
ST 3 PE 8 EN 5 CH 1 IN 9 AG 9 LK 5
Small Guns, Repair, and Lockpick
Level 2
Energy Weapons +4 (25), Explosives +4 (25), Melee Weapons +4 (17), Medicine +2 (25), Big Guns +5 (20)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Sneak +7 (30), Speech +7 (14), Melee Weapons +3 (22), Medicine +3 (30)
Intense Training (ST)
Bobblehead (Perception)
Bobblehead (Agility)
Ant Sight
Level 4
Sneak +3 (35), Energy Weapons +1 (30), Unarmed +1 (16), Speech +6 (20), Explosives +1 (30), Melee Weapons +8 (30)
Educated
Level 5
Unarmed +14 (30), Speech +9 (29)
Comprehension
Level 6
Science +13 (38), Big Guns +10 (32)
Intense Training (EN)
Level 7
Repair +3 (43), Science +12 (50), Big Guns +8 (40)
Toughness
Level 8
Lockpick +10 (50), Speech +6 (35), Repair +7 (50)
Strong Back
Level 9
Science +3 (53), Medicine +20 (50)
Commando
Level 10
Speech +6 (41), Science +7 (60), Medicine +10 (60)
Finesse
Level 11
Sneak +14 (49), Speech +9 (50)
Entomologist
Level 12
Sneak +1 (50), Energy Weapons +14 (44), Unarmed +8 (40)
Life Giver
Level 13
Energy Weapons +6 (50), Melee Weapons +7 (37), Big Guns +10 (50)
Sniper
Level 14
Unarmed +10 (50), Melee Weapons +13 (50)
Cyborg
Level 15
Small Guns +20 (60), Speech +3 (53)
Chemist
Level 16
Lockpick +10 (60), Speech +3 (56), Repair +10 (60)
Action Boy/Girl
Level 17
Unarmed +10 (60), Speech +3 (59), Melee Weapons +10 (60)
Chem Resistant
Covert Ops
Level 18
Sneak +10 (60), Small Guns +2 (65), Lockpick +7 (70), Speech +2 (61), Science +2 (65)
Concentrated Fire
Level 19
Speech +3 (64), Medicine +10 (70), Big Guns +10 (60)
Intense Training (LK)
Level 20
Small Guns +5 (70), Speech +3 (67), Repair +10 (70), Science +5 (70)
Grim Reaper's Sprint
Level 21
Sneak +10 (70), Energy Weapons +10 (70), Speech +3 (70)
Adamantium Skeleton
Level 22
Explosives +3 (33), Melee Weapons +10 (70), Big Guns +10 (70)
Puppies!
Level 23
Unarmed +10 (70), Explosives +13 (46)
Quantum Chemist
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 24
Explosives +23 (79)
Better Criticals
Level 25
Energy Weapons +6 (86), Lockpick +5 (85), Repair +5 (85), Explosives +1 (80), Big Guns +6 (86)
Lady Killer/Black Widow
Level 26
Small Guns +6 (86), Lockpick +2 (87), Repair +5 (90), Science +10 (90)
Nerves of Steel
Level 27
Small Guns +4 (90), Energy Weapons +4 (90), Lockpick +3 (90), Medicine +8 (88), Big Guns +4 (90)
Rad Resistance
Level 28
Unarmed +10 (90), Explosives +1 (81), Melee Weapons +10 (90), Medicine +2 (90)
Lawbringer
Level 29
Energy Weapons +2 (92), Lockpick +2 (92), Repair +2 (92), Explosives +11 (92), Melee Weapons +2 (92), Medicine +2 (92), Big Guns +2 (92)
Robotics Expert
Level 30
Sneak +12 (94), Small Guns +2 (94), Unarmed +2 (100), Speech +2 (100), Barter +3 (38), Science +2 (94)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Charisma)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Wired Reflexes