Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
17
 
Repair
50
 
Science
45
 
Small Guns
40
 
Sneak
15
 
Speech
9
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 1 IN 10 AG 4 LK 10
Repair, Science, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (40), Energy Weapons +3 (20), Lockpick +3 (20), Repair +3 (50), Explosives +3 (20), Science +3 (45)
Gun Nut
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