Strength
3
 
Perception
7
 
Endurance
3
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
22
 
Barter
15
 
Big Guns
50
 
Energy Weapons
19
 
Explosives
32
 
Lockpick
34
 
Medicine
33
 
Melee Weapons
50
 
Repair
44
 
Science
32
 
Small Guns
75
 
Sneak
23
 
Speech
15
 
Unarmed
11
 
Ant Sight
Comprehension
Educated
Gun Nut (3)
Gunslinger
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 3 PE 6 EN 3 CH 5 IN 9 AG 9 LK 5
Big Guns, Melee Weapons, and Small Guns
Level 2
Small Guns +2 (45), Lockpick +1 (18), Explosives +8 (25), Melee Weapons +4 (30), Big Guns +4 (30)
Gun Nut
Level 3
Lockpick +7 (25), Science +2 (25), Melee Weapons +5 (35), Medicine +2 (25), Big Guns +3 (33)
Gun Nut
Level 4
Small Guns +5 (55), Lockpick +2 (27), Repair +2 (35), Explosives +4 (29), Science +2 (27), Medicine +2 (27), Big Guns +2 (35)
Educated
Level 5
Small Guns +5 (60), Lockpick +2 (29), Explosives +1 (30), Science +2 (29), Melee Weapons +5 (40), Medicine +2 (29), Big Guns +5 (40)
Comprehension
Level 6
Small Guns +5 (65), Lockpick +2 (31), Repair +2 (37), Science +1 (30), Melee Weapons +5 (45), Medicine +2 (31), Big Guns +5 (45)
Gunslinger
Ant Sight
Rad Regeneration
Wired Reflexes
Power Armor Training
Level 7
Small Guns +5 (75), Lockpick +1 (34), Repair +2 (44), Science +2 (32), Melee Weapons +5 (50), Medicine +2 (33), Big Guns +5 (50)
Gun Nut
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