Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
15
 
Medicine
60
 
Melee Weapons
19
 
Repair
30
 
Science
50
 
Small Guns
50
 
Sneak
15
 
Speech
7
 
Unarmed
17
 
Daddy's Boy/Girl
Gun Nut
Level 1
ST 7 PE 5 EN 6 CH 1 IN 10 AG 5 LK 6
Medicine, Science, and Small Guns
Level 2
Small Guns +5 (35), Medicine +15 (60)
Daddy's Boy/Girl
Level 3
Small Guns +10 (50), Explosives +5 (20), Science +5 (50)
Gun Nut
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