Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
30
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
15
 
Repair
17
 
Science
17
 
Small Guns
40
 
Sneak
23
 
Speech
15
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Lockpick, and Barter
Level 2
Sneak +4 (23), Small Guns +6 (40), Medicine +6 (23)
Swift Learner
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