Strength
1
 
Perception
8
 
Endurance
2
 
Charisma
9
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
14
 
Barter
25
 
Big Guns
10
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
25
 
Medicine
29
 
Melee Weapons
8
 
Repair
29
 
Science
29
 
Small Guns
25
 
Sneak
25
 
Speech
25
 
Unarmed
10
 
Intense Training
Level 1
ST 1 PE 8 EN 2 CH 9 IN 3 AG 9 LK 8
Science, Medicine, and Repair
Level 2
Sneak +1 (25), Small Guns +1 (25), Energy Weapons +3 (25), Lockpick +3 (25), Speech +1 (25), Explosives +3 (25), Barter +1 (25)
Intense Training (IN)
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