Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
97
 
Energy Weapons
97
 
Explosives
92
 
Lockpick
100
 
Medicine
86
 
Melee Weapons
92
 
Repair
90
 
Science
91
 
Small Guns
95
 
Sneak
94
 
Speech
92
 
Unarmed
92
 
Action Boy/Girl
Almost Perfect
Animal Friend (2)
Ant Sight
Better Criticals
Commando
Comprehension
Concentrated Fire
Contract Killer
Covert Ops
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lawbringer
Light Step
Master Trader
Mister Sandman
Puppies!
Silent Running
Sniper
Strong Back
Tag!
Toughness
Warmonger
Level 1
ST 5 PE 5 EN 5 CH 6 IN 7 AG 6 LK 6
Explosives, Lockpick, and Small Guns
Ant Sight
Level 2
Sneak +17 (34)
Intense Training (IN)
Level 3
Sneak +18 (52)
Intense Training (IN)
Level 4
Sneak +8 (60), Barter +11 (28)
Educated
Level 5
Barter +22 (50)
Intense Training (IN)
Level 6
Small Guns +13 (45), Barter +10 (60)
Comprehension
Level 7
Small Guns +15 (60), Energy Weapons +8 (25)
Gunslinger
Level 8
Energy Weapons +23 (48)
Strong Back
Level 9
Energy Weapons +12 (60), Lockpick +11 (43)
Commando
Level 10
Lockpick +7 (50), Big Guns +16 (31)
Finesse
Level 11
Explosives +4 (36), Big Guns +19 (50)
Mister Sandman
Level 12
Explosives +14 (50), Medicine +9 (34)
Sniper
Level 13
Melee Weapons +7 (22), Medicine +16 (50)
Silent Running
Level 14
Melee Weapons +23 (45)
Master Trader
Level 15
Repair +18 (43), Melee Weapons +5 (50)
Light Step
Level 16
Repair +7 (50), Science +16 (41)
Better Criticals
Level 17
Speech +14 (31), Science +9 (50)
Action Boy/Girl
Level 18
Unarmed +4 (19), Speech +19 (50)
Concentrated Fire
Level 19
Lockpick +5 (55), Explosives +5 (55), Melee Weapons +3 (53), Medicine +5 (55), Big Guns +5 (55)
Tag! (Barter)
Level 20
Unarmed +21 (40), Melee Weapons +2 (55)
Grim Reaper's Sprint
Level 21
Unarmed +10 (50), Speech +3 (53), Repair +5 (55), Science +5 (55)
Explorer
Level 22
Lockpick +5 (60), Unarmed +5 (55), Speech +2 (55), Repair +1 (56), Science +5 (60), Medicine +5 (60)
Puppies!
Level 23
Speech +5 (60), Repair +4 (60), Explosives +5 (60), Melee Weapons +4 (59), Big Guns +5 (60)
Lawbringer
Level 24
Energy Weapons +5 (65), Lockpick +2 (62), Unarmed +5 (60), Explosives +5 (65), Melee Weapons +1 (60), Big Guns +5 (65)
Contract Killer
Level 25
Lockpick +3 (65), Repair +5 (65), Science +5 (65), Melee Weapons +5 (65), Medicine +5 (65)
Fast Metabolism
Level 26
Small Guns +5 (65), Energy Weapons +3 (68), Unarmed +5 (65), Speech +5 (65), Big Guns +5 (70)
Warmonger
Level 27
Energy Weapons +2 (70), Lockpick +5 (70), Repair +1 (66), Explosives +5 (70), Melee Weapons +5 (70), Medicine +5 (70)
Animal Friend
Level 28
Small Guns +5 (70), Unarmed +4 (69), Speech +5 (70), Repair +4 (70), Science +5 (70)
Animal Friend
Level 29
Small Guns +2 (72), Energy Weapons +5 (75), Lockpick +5 (75), Unarmed +1 (70), Repair +5 (75), Big Guns +5 (75)
Toughness
Level 30
Sneak +2 (80), Energy Weapons +2 (85), Lockpick +2 (85), Speech +2 (80), Repair +3 (80), Explosives +2 (80), Barter +2 (85), Science +4 (76), Medicine +4 (76)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Covert Ops
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