Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
39
 
Almost Perfect
Better Criticals
Bloody Mess
Comprehension
Daddy's Boy/Girl (2)
Educated
Finesse
Gun Nut
Here and Now
Impartial Mediation
Intense Training (4)
Lady Killer/Black Widow
Little Leaguer (2)
Master Trader
Ninja
No Weaknesses
Robotics Expert
Size Matters
Strong Back
Tag!
Thief (3)
Warmonger
Level 1
ST 3 PE 5 EN 3 CH 6 IN 8 AG 6 LK 9
Speech, Small Guns, and Barter
Level 2
Sneak +1 (20), Small Guns +1 (35), Lockpick +3 (20), Speech +6 (40), Explosives +3 (20), Science +2 (30), Medicine +2 (30)
Daddy's Boy/Girl
Level 3
Small Guns +5 (40), Speech +5 (45), Repair +2 (25), Barter +6 (40)
Thief
Level 4
Small Guns +10 (50), Speech +5 (50), Repair +3 (28)
Educated
Level 5
Energy Weapons +3 (20), Unarmed +2 (15), Repair +2 (30), Science +10 (40), Melee Weapons +2 (15), Big Guns +2 (15)
Lady Killer/Black Widow
Level 6
Small Guns +5 (55), Speech +5 (55), Repair +1 (33), Science +10 (52)
Intense Training (IN)
Bobblehead (Intelligence)
Level 7
Repair +1 (36), Science +21 (75), Medicine +1 (35)
Bloody Mess
Level 8
Sneak +10 (35), Small Guns +7 (62), Speech +2 (57), Repair +4 (40)
Impartial Mediation
Level 9
Small Guns +5 (67), Speech +11 (70), Melee Weapons +7 (22)
Intense Training (CH)
Bobblehead (Luck)
Level 10
Sneak +5 (40), Small Guns +3 (70), Repair +15 (55)
Here and Now
Level 11
Small Guns +10 (85), Speech +10 (80), Barter +3 (45)
Gun Nut
Level 12
Lockpick +18 (45), Repair +2 (62), Melee Weapons +3 (25)
Intense Training (PE)
Level 13
Energy Weapons +3 (25), Speech +4 (84), Repair +8 (70), Explosives +3 (25), Melee Weapons +5 (30)
Robotics Expert
Level 14
Sneak +5 (50), Speech +1 (85), Repair +10 (80), Medicine +7 (42)
Thief
Level 15
Small Guns +7 (92), Speech +11 (96), Barter +5 (50)
Finesse
Level 16
Speech +4 (100), Barter +19 (69)
Better Criticals
Level 17
Barter +23 (92)
Intense Training (ST)
Level 18
Barter +2 (94), Melee Weapons +21 (58)
Little Leaguer
Level 19
Melee Weapons +23 (86)
Little Leaguer
Level 20
Lockpick +21 (76), Melee Weapons +2 (88)
Thief
Level 21
Lockpick +16 (92), Explosives +7 (57)
Tag! (Explosives)
Level 22
Explosives +23 (80)
Daddy's Boy/Girl
Level 23
Energy Weapons +11 (36), Explosives +12 (92)
Comprehension
Level 24
Energy Weapons +23 (59)
Master Trader
Level 25
Energy Weapons +23 (82)
No Weaknesses
Level 26
Energy Weapons +10 (92), Big Guns +13 (47)
Size Matters
Level 27
Big Guns +23 (70)
Warmonger
Level 28
Sneak +3 (58), Big Guns +20 (90)
Strong Back
Level 29
Sneak +23 (81)
Ninja
Level 30
Sneak +11 (98), Medicine +12 (59)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
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