Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Lockpick, and Medicine
Level 2
Small Guns +7 (42), Lockpick +7 (37), Medicine +5 (43)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +1 (50), Repair +10 (55), Science +9 (44)
Gun Nut
Level 4
Sneak +5 (32), Energy Weapons +5 (32), Barter +5 (32), Science +5 (49)
Educated
Level 5
Sneak +5 (37), Energy Weapons +4 (36), Speech +8 (35), Barter +5 (37), Science +1 (50)
Comprehension
Level 6
Small Guns +11 (70), Lockpick +7 (57), Medicine +5 (60)
Toughness
Level 7
Lockpick +13 (70), Medicine +10 (75)
Daddy's Boy/Girl
Level 8
Energy Weapons +8 (44), Repair +15 (70)
Strong Back
Big Book of Science => Science +2 (57)