Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
5
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
40
 
Melee Weapons
25
 
Repair
40
 
Science
40
 
Small Guns
22
 
Sneak
22
 
Speech
5
 
Unarmed
17
 
Intense Training
Level 1
ST 7 PE 7 EN 7 CH 1 IN 10 AG 7 LK 1
Medicine, Repair, and Science
Level 2
Sneak +3 (22), Small Guns +3 (22), Repair +2 (40), Science +2 (40), Melee Weapons +8 (25), Medicine +2 (40)
Intense Training (AG)
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