Strength
2
 
Perception
9
 
Endurance
10
 
Charisma
1
 
Intelligence
8
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
7
 
Big Guns
25
 
Energy Weapons
38
 
Explosives
23
 
Lockpick
23
 
Medicine
21
 
Melee Weapons
9
 
Repair
36
 
Science
21
 
Small Guns
13
 
Sneak
13
 
Speech
7
 
Unarmed
40
 
Level 1
ST 2 PE 9 EN 10 CH 1 IN 8 AG 4 LK 6
Energy Weapons, Repair, and Unarmed
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