Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
12%
 
Dmg Resist
18%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
21
 
Big Guns
50
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
50
 
Repair
50
 
Science
50
 
Small Guns
50
 
Sneak
50
 
Speech
28
 
Unarmed
50
 
Ant Sight
Barkskin
Bloody Mess
Commando
Comprehension
Entomologist
Finesse
Ghoul Ecology
Hematophage
Lady Killer/Black Widow
Mysterious Stranger
Pitt Fighter
Rad Regeneration
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 1 IN 7 AG 9 LK 7
Small Guns, Repair, and Lockpick
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Rad Regeneration
Pitt Fighter
Ghoul Ecology
Xenotech Expert
Wired Reflexes
Hematophage
Big Book of Science => Science +1 (31)
Level 2
Sneak +6 (40), Small Guns +1 (50), Lockpick +5 (50), Repair +5 (50)
Lady Killer/Black Widow
Level 3
Medicine +17 (47)
Swift Learner
Level 4
Energy Weapons +5 (35), Science +9 (40), Medicine +3 (50)
Comprehension
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Level 5
Sneak +8 (50), Science +8 (50), Melee Weapons +1 (27)
Entomologist
Level 6
Explosives +17 (47)
Toughness
Level 7
Energy Weapons +14 (49), Explosives +3 (50)
Bloody Mess
Level 8
Energy Weapons +1 (50), Melee Weapons +16 (43)
Strong Back
Level 9
Melee Weapons +7 (50), Big Guns +10 (36)
Commando
Level 10
Barter +3 (21), Big Guns +14 (50)
Finesse
Level 11
Unarmed +17 (43)
Mysterious Stranger
Level 12
Unarmed +7 (50), Speech +10 (28)
Sniper
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