Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
25
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
70
 
Science
25
 
Small Guns
90
 
Sneak
25
 
Speech
60
 
Unarmed
15
 
Educated
Gun Nut (2)
Power Armor Training
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 4 PE 4 EN 4 CH 5 IN 9 AG 9 LK 5
Small Guns, Speech, and Repair
Level 2
Sneak +2 (25), Small Guns +2 (45), Speech +5 (35), Repair +2 (45), Barter +8 (23)
Gun Nut
Bobblehead (Strength)
Power Armor Training
Level 3
Small Guns +5 (50), Speech +5 (40), Repair +5 (50), Barter +2 (25), Science +2 (25)
Swift Learner
Level 4
Small Guns +10 (60), Lockpick +2 (15), Speech +5 (45), Medicine +2 (25)
Educated
Wired Reflexes
Bobblehead (Endurance)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Small Guns)
Level 5
Small Guns +10 (85), Lockpick +10 (25), Speech +2 (57)
Gun Nut
D.C. Journal of Internal Medicine => Medicine +1 (26)
Level 6
Small Guns +5 (90), Speech +3 (60), Repair +5 (70), Medicine +9 (35)
Toughness
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