Strength
10
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
25
 
Repair
25
 
Science
35
 
Small Guns
50
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Ant Might
Intense Training (2)
Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 7 LK 5
Lockpick, Explosives, and Small Guns
Level 2
Small Guns +3 (39), Lockpick +10 (40), Repair +2 (25), Science +2 (25), Medicine +2 (25)
Intense Training (AG)
Bobblehead (Science)
Bobblehead (Strength)
Ant Might
Bobblehead (Medicine)
Level 3
Small Guns +9 (50), Lockpick +10 (50)
Intense Training (AG)
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