Strength
10
 
Perception
1
 
Endurance
1
 
Charisma
10
 
Intelligence
7
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
27
 
Big Guns
9
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
36
 
Melee Weapons
27
 
Repair
21
 
Science
36
 
Small Guns
9
 
Sneak
9
 
Speech
27
 
Unarmed
9
 
Level 1
ST 10 PE 1 EN 1 CH 10 IN 7 AG 1 LK 10
Medicine, Energy Weapons, and Science
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