Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Sneak, Small Guns, Repair
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +1 (16)
Level 2
Energy Weapons +5 (20), Barter +5 (20), Melee Weapons +4 (20), Big Guns +5 (20)
Intense Training (AG)
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 3
Lockpick +5 (20), Unarmed +5 (22), Speech +5 (20), Explosives +5 (20)
Intense Training (EN)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Level 4
Small Guns +1 (45), Unarmed +3 (35), Sneak +6 (50), Explosives +2 (32), Science +5 (40), Big Guns +3 (35)
Educated
Level 5
Energy Weapons +5 (35), Lockpick +5 (35), Explosives +3 (35), Barter +5 (35), Melee Weapons +5 (35)
Intense Training (EN)
Level 6
Energy Weapons +5 (40), Unarmed +3 (40), Speech +5 (35), Barter +5 (40), Big Guns +3 (40), Medicine +2 (37)
Toughness
Level 7
Lockpick +5 (40), Speech +5 (40), Explosives +5 (40), Melee Weapons +5 (40), Medicine +3 (40)
Fortune Finder
Level 8
Energy Weapons +5 (45), Lockpick +3 (43), Explosives +5 (45), Barter +5 (45), Big Guns +5 (45)
Strong Back
Level 9
Lockpick +2 (45), Unarmed +1 (41), Speech +5 (45), Science +5 (45), Melee Weapons +5 (45), Medicine +5 (45)
Rad Resistance
Level 10
Energy Weapons +5 (50), Unarmed +4 (45), Explosives +4 (49), Barter +5 (50), Big Guns +5 (50)
Finesse
Level 11
Small Guns +2 (47), Lockpick +5 (50), Explosives +1 (50), Science +5 (50), Melee Weapons +5 (50), Medicine +5 (50)
Scrounger
Level 12
Small Guns +8 (55), Unarmed +5 (50), Speech +5 (50), Medicine +5 (55)
Fast Metabolism
Level 13
Lockpick +5 (55), Speech +3 (53), Sneak +5 (55), Repair +5 (55), Science +5 (55)
Cannibal
Level 14
Energy Weapons +5 (55), Speech +2 (55), Explosives +5 (55), Barter +5 (55), Melee Weapons +1 (51), Big Guns +5 (55)
Silent Running
Level 15
Small Guns +5 (60), Unarmed +5 (55), Speech +5 (60), Barter +4 (59), Melee Weapons +4 (55)
Robotics Expert
Level 16
Lockpick +2 (57), Unarmed +5 (60), Barter +1 (60), Science +5 (60), Melee Weapons +5 (60), Medicine +5 (60)
Cyborg
Level 17
Lockpick +3 (60), Repair +5 (60), Explosives +5 (60), Big Guns +5 (60), Medicine +5 (65)
Adamantium Skeleton
Level 18
Lockpick +5 (65), Explosives +5 (65), Barter +5 (65), Melee Weapons +3 (63), Big Guns +5 (65)
Lawbringer
Level 19
Small Guns +5 (65), Unarmed +1 (61), Speech +5 (65), Repair +5 (65), Science +5 (65), Melee Weapons +2 (65)
Mysterious Stranger
Level 20
Lockpick +10 (75), Unarmed +3 (64), Science +10 (75)
Grim Reaper's Sprint
Level 21
Small Guns +5 (70), Unarmed +1 (65), Speech +5 (70), Sneak +5 (70), Repair +5 (70), Medicine +2 (67)
Lead Belly
Level 22
Energy Weapons +5 (70), Unarmed +5 (70), Barter +5 (70), Melee Weapons +5 (70), Medicine +3 (70)
Quantum Chemist
Level 23
Small Guns +3 (73), Sneak +5 (75), Repair +5 (75), Explosives +5 (70), Big Guns +5 (70)
Chem Resistant
Level 24
Small Guns +2 (75), Unarmed +5 (75), Speech +5 (75), Explosives +1 (71), Melee Weapons +5 (75), Medicine +5 (75)
Solar Powered
Level 25
Energy Weapons +5 (75), Sneak +5 (80), Explosives +3 (74), Barter +5 (75), Big Guns +5 (75)
Chemist
Level 26
Small Guns +5 (80), Energy Weapons +5 (80), Explosives +1 (75), Barter +2 (77), Melee Weapons +5 (80), Medicine +5 (80)
Nerves of Steel
Level 27
Lockpick +5 (80), Repair +5 (80), Explosives +5 (80), Barter +3 (80), Big Guns +5 (80)
Rad Tolerance
Level 28
Small Guns +3 (83), Unarmed +5 (80), Speech +5 (80), Science +5 (80), Medicine +5 (85)
Rad Absorption
Level 29
Small Guns +3 (86), Lockpick +20 (100)
Comprehension
Level 30
Small Guns +3 (95), Science +20 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Hematophage
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Big Book of Science => Science +2 (100)