Strength
3
 
Perception
4
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
29
 
Medicine
22
 
Melee Weapons
12
 
Repair
22
 
Science
37
 
Small Guns
24
 
Sneak
39
 
Speech
14
 
Unarmed
16
 
Level 1
ST 3 PE 4 EN 5 CH 4 IN 8 AG 9 LK 7
Sneak, Science, and Lockpick
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